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3 cost card

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These cards require 3 energy to play in Star Trek Adversaries.

List of 3 cost cards[edit | edit source]

Name Faction Flagship Stars Type Cost Atk Def Effect
Alidar Jarok Neutral 1 Crew 3 2 2 Play: Draw a card.
Andorian Escort Neutral 1 Ship 3 3 2 Guardian
Arkonian Warship Neutral 1 Ship 3 4 2
Hirogen Heavy Warship Neutral 1 Ship 3 3 4
Intrepid Type Starship Federation 1 Ship 3 1 2 Play: Order target friendly ship to Retreat.
Kazon Fighter Neutral 1 Ship 3 3 1 Haste
Klaa Klingon 1 Crew 3 4 0 At the end of your turn, destroy this ship.
Malon Transport Neutral 1 Ship 3 1 3 Jamming
Maquis Recon Neutral 1 Ship 3 2 3 Play: Summon a 1/1 "Maquis Scout".
Nausicaan Fighter Neutral 1 Ship 3 3 2 Play: Give target friendly ship +1/+1.
Rebel Klingon Shuttle Klingon 1 Ship 3 3 2 Core Breach: Restore 3 Hit Points to your Flagship.
Robin Lefler Federation 1 Crew 3 0 0 Play: Draw 2 cards.
B'rel Bird of Prey Klingon 2 Ship 3 3 3 Cloaking Device and Trample.
Cloaked Reconnaissance Klingon Sarcophagus Ship 2 Event 3 Draw two random ships with an Energy cost of 4 or less and Cloaking Device.
Constellation Class Starship Federation 2 Ship 3 2 4 Retreat: Draw a card.
D5 Tanker Klingon 2 Ship 3 2 3 When a friendly ship takes damage, gain +2 Auxiliary Power.
Desperate Measures Federation Intrepid Class 2 Event 3 Give target friendly ship: "Retreat: Deal 1 damage to all enemy ships."
Disguised Retreat Federation Miranda Class 2 Event 3 Trigger all Retreat effects on target friendly ship.
Hirogen Warship Neutral 2 Ship 3 3 2 When a friendly ship is destroyed gain +1 Attack.
Krem Neutral 2 Crew 3 0 1 When a friendly ship is destroyed, gain +2/+0 until end of turn.
Mercenary K'Vort Raider Neutral 2 Ship 3 3 2 Cloaking Device
Miranda Class Starship Federation 2 Ship 3 2 3 Play: Restore 4 Hit Points to your Flagship.
Nausicaan Prototype Neutral 2 Ship 3 3 1 Jamming
Sh'Raan Cruister Federation 2 Ship 3 2 3 Play: Restore 4 Hit Points to target friendly ship.
Shield Upgrade Federation Constellation Class 2 Event 3 Give target friendly ship +1/+1 and Guardian.
Torpedoes Away Federation Crossfield Class 2 Event 3 Deal 2 damage to target.
Veteran Hirogen Warship Neutral 2 Ship 3 3 3 Bloodthirst: +2 Attack.
Withdraw From Battle Federation Excelsior Class 2 Event 3 Give target friendly ship "Retreat: Draw two cards and reduce their cost by 1.
Bariel Antos Neutral 3 Crew 3 0 1 Play: Give adjacent ships +1/+1 and Guardian.
Baxial Neutral 3 Ship 3 1 3 At the start of your turn, deal 1 damage to a random enemy ship.
Call to Glory Klingon Bird of Prey DSC 3 Event 3 Summon two "Advanced Bird of Prey's.
Change of Command Klingon Jach Class 3 Event 3 Deal 1 damage to target ship, then give it Jamming.
Columbia NX-02 Federation 3 Ship 3 3 2 Haste
Council Support Klingon Qoj Class 3 Event 3 Gain 6 Auxiliary Power
D5 Escort Klingon D5 Battlecruiser 3 Ship 3 3 4 When a friendly ship is destroyed, deal 1 damage to the enemy Flagship.
Defiant Class Prototype Federation Defiant Class 3 Ship 3 3 4 When a friendly ship is destroyed, deal 1 damage to the enemy Flagship.
Escort Bird of Prey Klingon Raptor Class 3 Ship 3 3 3 When a friendly Core Breach effect is triggered, deal 2 damage to the enemy Flagship.
Excelsior Class Recon Federation Excelsior Class 3 Ship 3 3 4 Retreat: Summon an "Excelsior Class Recon" and draw a card.
Hirogen Beta Neutral 3 Crew 3 1 1 Play: Destroy a random enemy ship with an Attack of 2 or less.
Honored Dead Klingon Raptor Class 3 Event 3 Deal 4 damage to a friendly ship and 4 to a random enemy ship.
IKS Ktat'ek Klingon 3 Ship 3 3 2 Core Breach: Gain 2 Energy.
Intrepid Class Starship Federation Intrepid Class 3 Ship 3 3 4 When a friendly ship Retreats, gain +1 Attack.
Jach Destroyer Klingon Jach Class 3 Ship 3 3 4 Bloodthirst: Summon a "Jach Destroyer".
Korris Klingon 3 Crew 3 1 0 Core Breach: Deal 2 damage to ALL ships.
Kras Klingon 3 Crew 3 1 1 If played on a damaged ship, gain +10 Auxiliary Power.
Lust for Battle Klingon Qugh Destroyer 3 Event 3 Target friendly ship with Trample gains Jamming.
Maintenance Teams Federation Sovereign Class 3 Event 3 Give all friendly ships with Guardian +1/+1.
Nu'Daq Klingon 3 Crew 3 2 0 When a friendly ship exits Stealth, gain +1 Attack until end of turn.
NX Class Refit Prototype Federation NX Class 3 Ship 3 3 2 Haste, Play: Remove Guardian from target ship until end of turn.
Orak Klingon 3 Crew 3 1 1 Play: Deal 3 damage to target undamaged ship.
Overcharged Torpedo Federation Constellation Class 3 Event 3 Deal 4 damage to a friendly ship and 4 to a random enemy ship.
Sh'Raan Research Cruiser Neutral 3 Ship 3 1 3 Restore 4 Hit Points to your Flagship.
USS Merrimac NCC-61827 Federation 3 Ship 3 3 1 Haste, +2 damage vs ships with Guardian.
Weapons Overload Klingon K'Vort Bird of Prey 3 Event 3 Deal 3 damage to a friendly ship and 3 to a random enemy ship.
Assault Team Federation NX Class 4 Event 3 Steal 10 Auxiliary Power from the enemy Flagship.
Christopher Pike Federation 4 Crew 3 3 1 Play: Destroy target ship with a Core Breach effect.
Duras Klingon 4 Crew 3 1 1 Core Breach: Copy 2 random cards from your opponent's Deck to your hand.
Gorkon Klingon 4 Crew 3 1 0 Core Breach: Return this ship to your hand. At the end of your turn, destroy this ship.
IKS Ning'tao Klingon 4 Ship 3 3 3 Cloaking Device, Play: Gain +1 Attack for each other ship in Stealth you control.
Jake Sisko Neutral 4 Crew 3 0 0 Play: Deal 4 damage to target enemy ship with Guardian.
Magnetic Mines Federation Defiant Class 4 Event 3 Deal 3 damage to ALL ships.
Nog Federation 4 Crew 3 1 2 Core Breach: Draw 2 cards and reduce their cost to play by 1.
Reserve Torpedoes Federation Constitution Class 4 Event 3 Deal 3 damage to three random enemy ships.
Sarek Federation 4 Crew 3 0 2 Play: Draw a card, that card costs 4 less to play.
Trelane Neutral 4 Crew 3 2 2 Play: Destroy target enemy ship with 7 Attack or greater.
Wesley Crusher Federation 4 Crew 3 0 3 Play: Reduce target enemy ship Attack to 1.
Advanced Cloaking Devices Klingon Sarcophagus Ship 5 Event 3 Grant Stealth to all friendly ships with Cloaking Device.
Arik Soong Neutral 5 Crew 3 1 2 At the end of your turn, draw a card, that card costs 3 less to play.
B'Elanna Torres Federation 5 Crew 3 1 3 When a friendly ship Retreats gain +8 Auxiliary Power.
Chang Klingon 5 Crew 3 2 1 Jamming, If played on a ship with a Cloaking Device, return this ship to Stealth.
Deanna Troi Federation 5 Crew 3 1 3 Play: Trigger all Retreat effects on target friendly ship.
Georgi La Forge Federation 5 Crew 3 1 2 Jamming, Play: Neutralize target enemy ship.
Gowron Klingon 5 Crew 3 1 2 Adjacent ships gain +2 Attack.
Jonathan Archer Federation 5 Crew 3 2 1 Adjacent ships gain +2 Attack.
Kang Klingon 5 Crew 3 2 2 When any ship takes damage, gain +1 Attack.
Kathryn Janeway Federation 5 Crew 3 1 1 Retreat: Reduce the cost of all cards in your hand by 2.
Koloth Klingon 5 Crew 3 1 2 Guardian, Core Breach: Deal 3 damage to all enemy ships.
Kor Klingon 5 Crew 3 3 0 Play: Summon a random ship from your deck into play.
Krell Klingon 5 Crew 3 3 0 Haste
Kruge Klingon 5 Crew 3 2 0 Play: Destroy target ship with 4 Attack or less.
Neelix Neutral 5 Crew 3 1 1 Play: Draw until you have 7 cards in your hand.
Paul Stamets Federation 5 Crew 3 0 1 Haste, Play: Gain 10 Auxiliary Power.
Pavel Chekov Federation 5 Crew 3 1 2 Play: Deal 3 damage to the enemy Flagship. Deal +3 damage when attacking the enemy Flagship.
Philippa Georgiou Federation 5 Crew 3 1 3 Guardian, Give adjacent ships +1 Attack.
Raiding Parties Klingon Negh'Var Battlecruiser 5 Event 3 Deal 5 damage to the enemy Flagship and 2 to yours.
Retribution Klingon Jach Class 5 Event 3 Give +4/+4 to target friendly damaged ship.
Standoff Klingon Bird of Prey ENT 5 Event 3 Deal 2 damage to the enemy Flagship for ship with Guardian in play.
The Doctor Federation 5 Crew 3 0 2 Play: Restore 5 Hit Points to your Flagship. Retreat: Gain 3 Energy.