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These cards require 5 energy to play in Star Trek Adversaries.

List of 5 cost cards[ | ]

Name Faction Flagship Stars Type Cost Atk Def Effect
Hirogen Venatic Escort Neutral 1 Ship 5 5 4 Guardian
Kazon Destroyer Neutral 1 Ship 5 4 4 Play: Deal 3 damage to the enemy Flagship.
Vor'cha Battlecruiser Klingon 1 Ship 5 4 3 Cloaking Device, Play: Reduce target enemy ship Hit Points to 1.
D'Kora Marauder Neutral 2 Ship 5 4 4 Play: Summon a "Ferengi Shuttlecraft".
D5 Battlecruiser Klingon 2 Ship 5 4 3 Bloodthirst: Summon a "Raptor Class".
D7 Cruiser Klingon 2 Ship 5 2 6 Guardian Bloodthirst: Gain +2 Attack.
Galaxy Class Starship Federation 2 Ship 5 4 5 Guardian, Commander: Gain Modulating Shields.
Mercenary Vor'Cha Cruiser Neutral 2 Ship 5 5 3 Cloaking Device
Olympic Class Starship Federation 2 Ship 5 2 4 At the start of your turn, restore 3 Hit Points to your Flagship.
Constitution Class Starship Federation Constitution Class Refit 3 Ship 5 4 5 Guardian, When this ship takes damage, restore 2 Hit Points to your Flagship.
Covered Retreat Federation Miranda Class 3 Event 5 Give target friendly ship "Retreat: Deal 2 damage to all enemy ships."
Fabricated Command Federation Excelsior Class 3 Event 5 Retreat target enemy ship and return it to its owner's hand.
Hirogen Hunting Ship Neutral 3 Ship 5 5 3 Guardian, Core Breach: Deal 2 damage to ALL ships.
IKS T'Ong Klingon 3 Ship 5 5 3 Cloaking Device, Bloodthirst: Gain Jamming.
Joachim Neutral 3 Crew 5 0 2 Core Breach: Deal 2 damage to all enemy ships.
USS Charleston NCC-42285 Federation 3 Ship 5 2 4 Retreat: Summon a random ship from your deck into play.
USS Glenn NCC-1030 Federation 3 Ship 5 3 6 Guardian, When this ship takes damage, restore 2 Hit Points to your Flagship.
Wide Dispersal Disruptors Klingon Sarcophagus Ship 3 Event 5 Deal 2 damage to all ships not in Stealth.
A Good Day to Die! Klingon Negh'Var Battlecruiser 4 Event 5 Deal 4 damage to ALL ships.
Blaze of Glory Klingon K'Vort Bird of Prey 4 Event 5 Destroy target friendly ship with Core Breach and deal its damage to all enemy ships.
Borg Type 3 Neutral 4 Ship 5 3 4 Play: Destroy a ship with 7 or more attack.
D'Kyr Destroyer Neutral 4 Ship 5 3 5 Play: Destroy a random enemy ship with an attack of 2 or less.
Dennas Klingon 4 Crew 5 1 0 Core Breach: Summon a random ship from your deck into play.
Disruptor Barrage Klingon Vor'cha Battlecruiser 4 Event 5 Deal 3 damage to all Enemy ships.
Extend Shields Federation Galaxy Class 4 Event 5 Give +3/+3 and Modulating Shields to target friendly ship.
Final Attack Klingon Bird of Prey DSC 4 Event 5 Destroy target friendly Stealthed ship and deal its damage to all enemy ships.
IKS Che'tok Klingon Jach Class 4 Ship 5 5 4 Cloaking Device, Play: Deal 1 damage to ALL ships.
IKS De'Garaz Klingon Qugh Destroyer 4 Ship 5 4 2 Cloaking Device and Trample, Play: Reduce target enemy ship Hit Points to 1.
IKS Dheg'as Klingon Qoj Class 4 Ship 5 4 2 Cloaking Device, Play: Deal 2 damage to three random enemy shps.
IKS Drovana Klingon K't'inga Battlecruiser 4 Ship 5 5 4 Cloaking Device, Bloodthirst: All friendly ships gain +2 Attack.
IKS K'Tark Klingon Bird of Prey DSC 4 Ship 5 4 5 When a friendly ship leaves Stealth, all other friendly ships gain +1 attack until end of turn.
IKS Korok Klingon 4 Ship 5 5 4 Core Breach: Give all damaged friendly ships +2/+1.
IKS Krell Klingon Raptor Class 4 Ship 5 5 4 When a friendly ship is destroyed, gain +1 Attack.
IKS Mirror Klingon Bird of Prey ENT 4 Ship 5 5 5 Core Breach: Draw a random ship with an Energy cost of 5 or less and Guardian.
IKS Reg'Nis Klingon Sarcophagus Ship 4 Ship 5 3 2 Cloaking Device Play: Give +2/+1 to all friendly Stealthed ships.
IKS T'Kora Klingon Negh'Var Battlecruiser 4 Ship 5 5 3 Cloaking Device, Play: Deal 4 damage to the enemy Flagship and 2 damage to yours.
IKS Ya'Vang Klingon D5 Battlecruiser 4 Ship 5 4 2 Play: All friendly Reinforcements gain +2/+1.
Kazon Heavy Carrier Neutral 4 Ship 5 3 4 Guardian, Modulating Shields
Last Stand Klingon Bird of Prey ENT 4 Event 5 Destroy target friendly ship with Guardian and deals its damage to all enemy ships.
Rendition Klingon Qoj Class 4 Event 5 Abduct all crew on target ship.
SS Emmette Federation NX Class 4 Ship 5 5 2 Haste
USS Salk NCC-58550-B Federation Galaxy Class 4 Ship 5 1 5 At the start of your turn reduce the cost of all cards in hand by 1.
USS San Paulo NCC-75633 Federation Defiant Class 4 Ship 5 4 2 Cloaking Device, Core Breach: Summon two "Self Replicating Mines".
USS Yosemite NCC-19002 Federation Miranda Class 4 Ship 5 4 5 Retreat: Deal 4 damage to all enemy ships.
Augment Bird of Prey Neutral 5 Ship 5 6 2 Haste, Trample
Heart of Glory Klingon K'Vort Bird of Prey 5 Event 5 Draw 2 cards, each costs 4 less to play.
IKS Che'leth Klingon Bird of Prey ENT 5 Ship 5 4 6 Guardian Core Breach: Deal 3 damage to all enemy ships.
IKS Heg'tar Klingon K'Vort Bird of Prey 5 Ship 5 5 4 Cloaking Device, Core Breach: Grant 5 Energy.
IKS Ta'rom Klingon Negh'Var Battlecruiser 5 Ship 5 4 4 Haste and Trample.
James T. Kirk Federation 5 Crew 5 3 2 Adjacent ships gain +3 Attack.
Julian Bashir Federation 5 Crew 5 1 2 Play: Restore 5 Hit Points to your Flagship. Retreat: Deal 5 damage to the enemy Flagship.
Kes Neutral 5 Crew 5 0 2 Play: Draw two cards, those cards cost 3 less to play.
Kumari Neutral 5 Ship 5 5 5 At the end of your turn, deal 1 damage to all enemy ships.
Kurn Klingon 5 Crew 5 2 1 Play: Deal 4 damage to all ships not in Stealth.
Nyota Uhura Federation 5 Crew 5 0 1 Play: Grants Jamming to all friendly ships.
Quark Neutral 5 Crew 5 0 1 Play: Add 2 random Legendary cards to your hand.
Spore Drive Federation Crossfield Class 5 Event 5 Neutralize all enemy ships.
T'Kuvma Klingon 5 Crew 5 2 1 Play: If you control only Klingon ships, Destroy the highest Attack value enemy ship.
Tuvok Federation 5 Crew 5 1 1 Retreat: Deal 3 damage to all enemy ships.
USS Enterprise NCC-1701 Federation 5 Ship 5 4 4 Haste, Adjacent ships gain +1 Attack.
USS Odyssey Federation 5 Ship 5 4 5 Guardian, Play: Reduce target enemy ship Attack to 1.


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