Name
|
Faction
|
Flagship
|
Stars
|
Type
|
Cost
|
Atk
|
Def
|
Effect
|
Alidar Jarok
|
Neutral
|
|
1
|
Crew
|
3
|
2
|
2
|
Play: Draw a card.
|
Arne Darvin
|
Klingon
|
|
1
|
Crew
|
2
|
1
|
1
|
Play: Copy a random card from your opponent's deck to your hand.
|
Balok
|
Neutral
|
|
1
|
Crew
|
1
|
1
|
2
|
|
Elizabeth Shelby
|
Federation
|
|
1
|
Crew
|
0
|
0
|
1
|
Restore 2 Hit Points to your Flagship.
|
Esoqq
|
Neutral
|
|
1
|
Crew
|
2
|
2
|
2
|
|
Grebnedlog
|
Neutral
|
|
1
|
Crew
|
1
|
2
|
1
|
|
Hedril
|
Neutral
|
|
1
|
Crew
|
0
|
1
|
1
|
|
Icheb
|
Federation
|
|
1
|
Crew
|
0
|
0
|
1
|
Play: Heal target Guardian for 3.
|
Janice Rand
|
Federation
|
|
1
|
Crew
|
1
|
1
|
1
|
Play: Give Modulating Shields if played on a ship with Haste.
|
Jhamel
|
Neutral
|
|
1
|
Crew
|
0
|
1
|
1
|
|
K'Ehleyr
|
Klingon
|
|
1
|
Crew
|
1
|
0
|
1
|
Play: Gain +1 Attack for each other ship in Stealth.
|
Kargan
|
Klingon
|
|
1
|
Crew
|
1
|
1
|
1
|
Deal +2 Damage when attacking from Stealth.
|
Kasidy Yates
|
Neutral
|
|
1
|
Crew
|
2
|
1
|
2
|
Play: Summon a "Bajoran Freighter".
|
Katherine Pulaski
|
Federation
|
|
1
|
Crew
|
1
|
0
|
1
|
Retreat: Restore 4 Hit Points to all friendly ships.
|
Klaa
|
Klingon
|
|
1
|
Crew
|
3
|
4
|
0
|
At the end of your turn, destroy this ship.
|
Konmel
|
Klingon
|
|
1
|
Crew
|
1
|
1
|
1
|
Retreat
|
Kurak
|
Klingon
|
|
1
|
Crew
|
2
|
1
|
1
|
Gain +1 Attack until end of turn when a friendly ship is destroyed.
|
Lwaxana Troi
|
Neutral
|
|
1
|
Crew
|
1
|
0
|
1
|
Play: Heal target friendly ship for 3.
|
M-113 Creature
|
Neutral
|
|
1
|
Crew
|
4
|
2
|
2
|
Play: Deal 3 damage to the enemy Flagship.
|
Maltz
|
Klingon
|
|
1
|
Crew
|
2
|
1
|
1
|
Play: If played on a damaged ship, gain +2 Attack.
|
Mendon
|
Federation
|
|
1
|
Crew
|
1
|
1
|
0
|
Play: If played on a ship with Haste gain +1/+1.
|
Nayrok
|
Neutral
|
|
1
|
Crew
|
1
|
1
|
1
|
Gain +1 Attack whenever you Retreat a ship.
|
Robin Lefler
|
Federation
|
|
1
|
Crew
|
3
|
0
|
0
|
Play: Draw 2 cards.
|
Ruk
|
Neutral
|
|
1
|
Crew
|
2
|
3
|
0
|
|
Selar
|
Federation
|
|
1
|
Crew
|
2
|
0
|
1
|
Retreat: Deal 1 damage to all enemy ships.
|
Soval
|
Neutral
|
|
1
|
Crew
|
2
|
0
|
1
|
Play: Draw a card.
|
Stewart Rivers
|
Federation
|
|
1
|
Crew
|
1
|
0
|
2
|
Retreat: Return this crew to hand.
|
Tarah
|
Neutral
|
|
1
|
Crew
|
1
|
1
|
0
|
Play: Deal 1 damage to target.
|
Toral
|
Klingon
|
|
1
|
Crew
|
1
|
1
|
0
|
Core Breach: Return this crew to your hand.
|
Vina
|
Neutral
|
|
1
|
Crew
|
1
|
1
|
2
|
|
Vixis
|
Klingon
|
|
1
|
Crew
|
1
|
2
|
0
|
Play: If played on a ship with Trample, gain +1 Attack.
|
Alynna Nechayev
|
Federation
|
|
2
|
Crew
|
2
|
0
|
0
|
Play: Retreat target friendly ship.
|
Antaak
|
Klingon
|
|
2
|
Crew
|
1
|
1
|
1
|
Play: Draw a random 3 cost ship.
|
Apollo
|
Neutral
|
|
2
|
Crew
|
4
|
1
|
0
|
Destroy a random enemy ship with Haste.
|
Barak
|
Klingon
|
|
2
|
Crew
|
1
|
1
|
1
|
Core Breach: Draw a card.
|
Carol Marcus
|
Neutral
|
|
2
|
Crew
|
2
|
1
|
1
|
Play: Give target friendly ship +1/+1.
|
Christine Chapel
|
Federation
|
|
2
|
Crew
|
1
|
1
|
0
|
Play: If played on a ship with Guardian, gain +0/+-2.
|
Dr. Gillian Taylor
|
Neutral
|
|
2
|
Crew
|
1
|
0
|
1
|
Play: Give target friendly ship +2 Attack until the end of turn.
|
Edith Keeler
|
Neutral
|
|
2
|
Crew
|
2
|
0
|
1
|
Guardian
|
Gaila
|
Neutral
|
|
2
|
Crew
|
2
|
1
|
1
|
Play: Summon a "Ferengi Shuttle".
|
Grilka
|
Klingon
|
|
2
|
Crew
|
1
|
1
|
0
|
Play: Give target friendly Stealthed ship +2 Attack until end of turn.
|
K'mpec
|
Klingon
|
|
2
|
Crew
|
1
|
1
|
1
|
Deal +2 Damage when attacking ships with Guardian.
|
Kolos
|
Klingon
|
|
2
|
Crew
|
2
|
1
|
2
|
Core Breach: Summon an "Escort Transport" into play.
|
Krem
|
Neutral
|
|
2
|
Crew
|
3
|
0
|
1
|
When a friendly ship is destroyed, gain +2/+0 until end of turn.
|
Leah Brahms
|
Federation
|
|
2
|
Crew
|
2
|
0
|
1
|
At the start of your turn, gain 3 Auxiliary Power.
|
Mara
|
Klingon
|
|
2
|
Crew
|
1
|
1
|
0
|
Play: Deal one damage to this ship.
|
Reyga
|
Neutral
|
|
2
|
Crew
|
2
|
0
|
2
|
Play: Give target friendly ship Modulating Shields.
|
Ro Laren
|
Federation
|
|
2
|
Crew
|
1
|
0
|
1
|
Play: Deal 2 damage to the enemy Flagship and 1 damage to yours.
|
Saavik
|
Federation
|
|
2
|
Crew
|
2
|
1
|
2
|
Retreat: Draw a card and reduce it's cost to play by 1.
|
Shiras Endilev
|
Neutral
|
|
2
|
Crew
|
2
|
2
|
1
|
Play: Give target friendly ship Guardian.
|
Stolen Type 7 Shuttlecraft
|
Neutral
|
|
2
|
Crew
|
1
|
1
|
1
|
Modulating Shields
|
The Keeper
|
Neutral
|
|
2
|
Crew
|
4
|
0
|
0
|
Jamming
|
Vash
|
Neutral
|
|
2
|
Crew
|
1
|
0
|
0
|
When a ship with this crew attacks, draw a card.
|
Ardra
|
Neutral
|
|
3
|
Crew
|
2
|
2
|
0
|
Deal +2 damage when attacking the enemy Flagship.
|
Azetbur
|
Klingon
|
|
3
|
Crew
|
4
|
0
|
1
|
Play: Order target friendly ship to deal its damage to a random enemy ship.
|
Bariel Antos
|
Neutral
|
|
3
|
Crew
|
3
|
0
|
1
|
Play: Give adjacent ships +1/+1 and Guardian.
|
Colonel Worf
|
Klingon
|
|
3
|
Crew
|
2
|
1
|
0
|
Play: If you have less than 10 Auxiliary Power, gain +2/+1.
|
Gorn
|
Neutral
|
|
3
|
Crew
|
2
|
1
|
0
|
Play: Deal 2 damage to target enemy ship.
|
Hirogen Beta
|
Neutral
|
|
3
|
Crew
|
3
|
1
|
1
|
Play: Destroy a random enemy ship with an Attack of 2 or less.
|
Hoshi Sato
|
Federation
|
|
3
|
Crew
|
1
|
0
|
1
|
Play: Draw until you have 4 cards in your hand.
|
J'dan
|
Klingon
|
|
3
|
Crew
|
2
|
2
|
1
|
Play: Deal 1 damage to target ship.
|
Joachim
|
Neutral
|
|
3
|
Crew
|
5
|
0
|
2
|
Core Breach: Deal 2 damage to all enemy ships.
|
Kamala
|
Neutral
|
|
3
|
Crew
|
2
|
1
|
0
|
Play: Give adjacent ships Guardian.
|
Korris
|
Klingon
|
|
3
|
Crew
|
3
|
1
|
0
|
Core Breach: Deal 2 damage to ALL ships.
|
Kras
|
Klingon
|
|
3
|
Crew
|
3
|
1
|
1
|
If played on a damaged ship, gain +10 Auxiliary Power.
|
Malcolm Reed
|
Federation
|
|
3
|
Crew
|
2
|
2
|
0
|
Gain +2 Auxiliary Power when a friendly ship is destroyed.
|
Nu'Daq
|
Klingon
|
|
3
|
Crew
|
3
|
2
|
0
|
When a friendly ship exits Stealth, gain +1 Attack until end of turn.
|
Orak
|
Klingon
|
|
3
|
Crew
|
3
|
1
|
1
|
Play: Deal 3 damage to target undamaged ship.
|
Phlox
|
Federation
|
|
3
|
Crew
|
2
|
0
|
2
|
Play: Restore 4 Hit Points to your Flagship.
|
Sylvia Tilly
|
Federation
|
|
3
|
Crew
|
2
|
0
|
2
|
Gain +1 Attack whenever you Retreat a ship.
|
The Traveler
|
Neutral
|
|
3
|
Crew
|
1
|
1
|
1
|
Retreat: Gain 2 Energy
|
Travis Mayweather
|
Federation
|
|
3
|
Crew
|
2
|
1
|
1
|
Play: Deal 2 damage to target enemy ship.
|
Valeris
|
Federation
|
|
3
|
Crew
|
1
|
1
|
1
|
Gain +2/+2 whenever an enemy gains Stealth.
|
Christopher Pike
|
Federation
|
|
4
|
Crew
|
3
|
3
|
1
|
Play: Destroy target ship with a Core Breach effect.
|
Dathon
|
Neutral
|
|
4
|
Crew
|
4
|
0
|
1
|
Play: Draw until you have the same amount of cards as your opponent.
|
Dennas
|
Klingon
|
|
4
|
Crew
|
5
|
1
|
0
|
Core Breach: Summon a random ship from your deck into play.
|
Duras
|
Klingon
|
|
4
|
Crew
|
3
|
1
|
1
|
Core Breach: Copy 2 random cards from your opponent's Deck to your hand.
|
Gorkon
|
Klingon
|
|
4
|
Crew
|
3
|
1
|
0
|
Core Breach: Return this ship to your hand. At the end of your turn, destroy this ship.
|
Harry Kim
|
Federation
|
|
4
|
Crew
|
4
|
0
|
2
|
Retreat: Deal 2 damage to all enemy ships.
|
Hugh of Borg
|
Neutral
|
|
4
|
Crew
|
4
|
1
|
0
|
Guardian and Modulating Shields.
|
Jake Sisko
|
Neutral
|
|
4
|
Crew
|
3
|
0
|
0
|
Play: Deal 4 damage to target enemy ship with Guardian.
|
Kamarag
|
Klingon
|
|
4
|
Crew
|
2
|
1
|
3
|
Guardian
|
Leeta
|
Neutral
|
|
4
|
Crew
|
2
|
0
|
1
|
Play: All friendly ships gain +1 Attack until end of turn.
|
Michael Burnham
|
Federation
|
|
4
|
Crew
|
4
|
1
|
2
|
Play: Give +2/+2 to target friendly ship. Core Breach: Return this crew to your hand.
|
Montgomery Scott
|
Federation
|
|
4
|
Crew
|
4
|
1
|
2
|
Gain 20 Auxiliary Power.
|
Nog
|
Federation
|
|
4
|
Crew
|
3
|
1
|
2
|
Core Breach: Draw 2 cards and reduce their cost to play by 1.
|
Reginald Barclay
|
Federation
|
|
4
|
Crew
|
4
|
1
|
3
|
Play: Neutralize target enemy ship
|
Sarek
|
Federation
|
|
4
|
Crew
|
3
|
0
|
2
|
Play: Draw a card, that card costs 4 less to play.
|
Tasha Yar
|
Federation
|
|
4
|
Crew
|
2
|
2
|
1
|
Play: Remove Guardian from target enemy ship.
|
The Professor
|
Neutral
|
|
4
|
Crew
|
4
|
1
|
1
|
Core Breach: Add a copy of the ship this crew is played on to your hand.
|
Trelane
|
Neutral
|
|
4
|
Crew
|
3
|
2
|
2
|
Play: Destroy target enemy ship with 7 Attack or greater.
|
Ujilli
|
Klingon
|
|
4
|
Crew
|
2
|
1
|
1
|
Play: Kill all crew on target ship.
|
Wesley Crusher
|
Federation
|
|
4
|
Crew
|
3
|
0
|
3
|
Play: Reduce target enemy ship Attack to 1.
|
Arik Soong
|
Neutral
|
|
5
|
Crew
|
3
|
1
|
2
|
At the end of your turn, draw a card, that card costs 3 less to play.
|
B'Elanna Torres
|
Federation
|
|
5
|
Crew
|
3
|
1
|
3
|
When a friendly ship Retreats gain +8 Auxiliary Power.
|
B'Etor
|
Klingon
|
|
5
|
Crew
|
2
|
0
|
1
|
Play: Deal 1 damage to target ship. Core Breach: Return this crew to your hand.
|
Benjamin Sisko
|
Federation
|
|
5
|
Crew
|
6
|
2
|
1
|
Core Breach: Deal 6 damage to ALL ships.
|
Beverly Crusher
|
Federation
|
|
5
|
Crew
|
2
|
0
|
3
|
Play: Give adjacent ships +3 Hit Points and Guardian.
|
Chakotay
|
Federation
|
|
5
|
Crew
|
2
|
2
|
2
|
Guardian, Play: Deal 4 damage to a random enemy ship.
|
Chang
|
Klingon
|
|
5
|
Crew
|
3
|
2
|
1
|
Jamming, If played on a ship with a Cloaking Device, return this ship to Stealth.
|
Charles Tucker
|
Federation
|
|
5
|
Crew
|
4
|
1
|
4
|
When a friendly ship takes damage, gain +5 Auxiliary Power. (Does not work in Stealth)
|
Data
|
Federation
|
|
5
|
Crew
|
4
|
2
|
3
|
Play: Neutralize all enemy ships.
|
Deanna Troi
|
Federation
|
|
5
|
Crew
|
3
|
1
|
3
|
Play: Trigger all Retreat effects on target friendly ship.
|
Elim Garak
|
Neutral
|
|
5
|
Crew
|
0
|
1
|
1
|
Play: Convince target enemy ship to return to its owner's hand. All Crew aboard target ship are lost.
|
Georgi La Forge
|
Federation
|
|
5
|
Crew
|
3
|
1
|
2
|
Jamming, Play: Neutralize target enemy ship.
|
Gowron
|
Klingon
|
|
5
|
Crew
|
3
|
1
|
2
|
Adjacent ships gain +2 Attack.
|
Guinan
|
Neutral
|
|
5
|
Crew
|
4
|
0
|
2
|
Play: Restore 8 Hit Points to your Flagship.
|
Harry Mudd
|
Neutral
|
|
5
|
Crew
|
4
|
1
|
1
|
Play: Steal 10 Auxiliary Power from your opponent.
|
Hikaru Sulu
|
Federation
|
|
5
|
Crew
|
4
|
2
|
0
|
Jamming, Core Breach: Deal 2 damage to all enemy ships.
|
Jadzia Dax
|
Federation
|
|
5
|
Crew
|
2
|
1
|
3
|
When any ship is destroyed, draw a card.
|
James T. Kirk
|
Federation
|
|
5
|
Crew
|
5
|
3
|
2
|
Adjacent ships gain +3 Attack.
|
Jean-Luc Picard
|
Federation
|
|
5
|
Crew
|
4
|
1
|
1
|
Play: Give all friendly ships +1/+2 and Guardian.
|
Jonathan Archer
|
Federation
|
|
5
|
Crew
|
3
|
2
|
1
|
Adjacent ships gain +2 Attack.
|
Julian Bashir
|
Federation
|
|
5
|
Crew
|
5
|
1
|
2
|
Play: Restore 5 Hit Points to your Flagship. Retreat: Deal 5 damage to the enemy Flagship.
|
Kahless
|
Klingon
|
|
5
|
Crew
|
4
|
2
|
1
|
Core Breach: Give all friendly ships +2/+2.
|
Kang
|
Klingon
|
|
5
|
Crew
|
3
|
2
|
2
|
When any ship takes damage, gain +1 Attack.
|
Kathryn Janeway
|
Federation
|
|
5
|
Crew
|
3
|
1
|
1
|
Retreat: Reduce the cost of all cards in your hand by 2.
|
Kes
|
Neutral
|
|
5
|
Crew
|
5
|
0
|
2
|
Play: Draw two cards, those cards cost 3 less to play.
|
Khan Noonien Singh
|
Neutral
|
|
5
|
Crew
|
7
|
1
|
0
|
Play: Take control of target Ship with 3 or less Attack.
|
Kira Nerys
|
Federation
|
|
5
|
Crew
|
2
|
1
|
0
|
Play: Abduct all crew on target ship.
|
Kol
|
Klingon
|
|
5
|
Crew
|
4
|
2
|
0
|
Play: Take control of target Klingon ship.
|
Koloth
|
Klingon
|
|
5
|
Crew
|
3
|
1
|
2
|
Guardian, Core Breach: Deal 3 damage to all enemy ships.
|
Kor
|
Klingon
|
|
5
|
Crew
|
3
|
3
|
0
|
Play: Summon a random ship from your deck into play.
|
Krell
|
Klingon
|
|
5
|
Crew
|
3
|
3
|
0
|
Haste
|
Kruge
|
Klingon
|
|
5
|
Crew
|
3
|
2
|
0
|
Play: Destroy target ship with 4 Attack or less.
|
Kurn
|
Klingon
|
|
5
|
Crew
|
5
|
2
|
1
|
Play: Deal 4 damage to all ships not in Stealth.
|
L'Rell
|
Klingon
|
|
5
|
Crew
|
2
|
1
|
0
|
Play: Abduct all crew on target ship.
|
Leonard McCoy
|
Federation
|
|
5
|
Crew
|
4
|
0
|
3
|
At the end of your turn, restore 4 Hit Points to all friendly ships. (Does not work in Stealth)
|
Locutus of Borg
|
Neutral
|
|
5
|
Crew
|
10
|
1
|
1
|
Play: Destroy 2 random enemy ships.
|
Lore
|
Neutral
|
|
5
|
Crew
|
7
|
1
|
1
|
Play: Take control of target Ship with 7 or more Attack.
|
Lursa
|
Klingon
|
|
5
|
Crew
|
2
|
1
|
0
|
Play: Draw a card, that card costs 1 less to play. Core Breach: Return this crew to your hand.
|
Martok
|
Klingon
|
|
5
|
Crew
|
6
|
1
|
1
|
Core Breach: Return Martok to your hand with a copy of the ship he was on.
|
Miles O'Brien
|
Federation
|
|
5
|
Crew
|
0
|
1
|
1
|
Play: Gain 2 Energy and 5 Auxiliary Power
|
Neelix
|
Neutral
|
|
5
|
Crew
|
3
|
1
|
1
|
Play: Draw until you have 7 cards in your hand.
|
Noonian Soong
|
Neutral
|
|
5
|
Crew
|
6
|
0
|
1
|
Play: Add "Data" and "Lore" to your hand.
|
Nyota Uhura
|
Federation
|
|
5
|
Crew
|
5
|
0
|
1
|
Play: Grants Jamming to all friendly ships.
|
Odo
|
Neutral
|
|
5
|
Crew
|
6
|
0
|
0
|
When a friendly ship is destroyed, deal 3 damage to the enemy Flagship.
|
Paul Stamets
|
Federation
|
|
5
|
Crew
|
3
|
0
|
1
|
Haste, Play: Gain 10 Auxiliary Power.
|
Pavel Chekov
|
Federation
|
|
5
|
Crew
|
3
|
1
|
2
|
Play: Deal 3 damage to the enemy Flagship. Deal +3 damage when attacking the enemy Flagship.
|
Philippa Georgiou
|
Federation
|
|
5
|
Crew
|
3
|
1
|
3
|
Guardian, Give adjacent ships +1 Attack.
|
Q
|
Neutral
|
|
5
|
Crew
|
10
|
0
|
0
|
Play: Reduce the cost of all cards in your hand by 5.
|
Quark
|
Neutral
|
|
5
|
Crew
|
5
|
0
|
1
|
Play: Add 2 random Legendary cards to your hand.
|
Rom
|
Neutral
|
|
5
|
Crew
|
0
|
2
|
2
|
Play: Neutralize target ship.
|
Saru
|
Federation
|
|
5
|
Crew
|
0
|
1
|
2
|
Retreat: Draw 2 cards.
|
Seven of Nine
|
Federation
|
|
5
|
Crew
|
4
|
1
|
2
|
At the end of your turn, copy a random card from your opponent's deck to your hand.. (Does not work in Stealth)
|
Spock
|
Federation
|
|
5
|
Crew
|
4
|
0
|
2
|
At the end of your turn, add a random card from your Flagship to your hand. (Does not work in Stealth).
|
T'Kuvma
|
Klingon
|
|
5
|
Crew
|
5
|
2
|
1
|
Play: If you control only Klingon ships, Destroy the highest Attack value enemy ship.
|
T'Pol
|
Federation
|
|
5
|
Crew
|
1
|
1
|
1
|
Core Breach: Copy three random cards from your opponent's deck to your hand.
|
The Doctor
|
Federation
|
|
5
|
Crew
|
3
|
0
|
2
|
Play: Restore 5 Hit Points to your Flagship. Retreat: Gain 3 Energy.
|
Thy'lek Shran
|
Neutral
|
|
5
|
Crew
|
4
|
1
|
1
|
Play: Summon two 3/2 Andorian Escorts with Guardian.
|
Tom Paris
|
Federation
|
|
5
|
Crew
|
4
|
2
|
1
|
Haste, Retreat: Summon a "Delta Flyer Mark II".
|
Tuvok
|
Federation
|
|
5
|
Crew
|
5
|
1
|
1
|
Retreat: Deal 3 damage to all enemy ships.
|
Voq
|
Klingon
|
|
5
|
Crew
|
7
|
2
|
2
|
Play: Summon two random ships from your deck into play.
|
William Riker
|
Federation
|
|
5
|
Crew
|
2
|
2
|
2
|
Play: Deal 2 damage to two random enemy ships.
|
Worf
|
Federation
|
|
5
|
Crew
|
4
|
3
|
0
|
Trample, Deal +4 damage when attacking the enemy Flagship.
|
Borg Queen
|
Neutral
|
|
7
|
Crew
|
7
|
2
|
2
|
Play: Abduct all crew on target ship. Core Breach: Return this card to your hand.
|