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Guardian

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Guardian is a card mechanic in Star Trek Adversaries.

The Guardian mechanic prevents friendly non-Guardian ships from being attacked until the Guardian ships are destroyed or removed from the field.

List of cards relevant to Guardian[edit | edit source]

Name Faction Flagship Stars Type Cost Atk Def Effect
Andorian Escort Neutral 1 Ship 3 3 2 Guardian
Bajoran Escort Neutral 1 Ship 2 2 2 Guardian
Bolster Klingon Bird of Prey ENT 1 Event 1 Give +2/+2 to target friendly ship with Guardian.
Ferengi Shuttlecraft Neutral 1 Ship 1 1 2 Guardian
Hirogen Venatic Escort Neutral 1 Ship 5 5 4 Guardian
Mercenary Galor Class Neutral 1 Ship 6 6 5 Guardian
Salvaged Constellation Class Neutral 1 Ship 4 3 4 Guardian
Type 15 Shuttlepod Federation 1 Ship 2 1 1 Guardian and Modulating Shields.
Type 7 Shuttlecraft Federation 1 Ship 1 1 2 Guardian
Christine Chapel Federation 2 Crew 1 1 0 Play: If played on a ship with Guardian, gain +0/+-2.
D7 Cruiser Klingon 2 Ship 5 2 6 Guardian Bloodthirst: Gain +2 Attack.
Edith Keeler Neutral 2 Crew 2 0 1 Guardian
Escort Transport Klingon Vor'cha Battlecruiser 2 Ship 2 2 2 Guardian Core Breach: Gain 10 Auxiliary Power.
Excelsior Class Starship Federation 2 Ship 4 2 4 Guardian, Play: Give target friendly ship +1/+1.
Galaxy Class Starship Federation 2 Ship 5 4 5 Guardian, Commander: Gain Modulating Shields.
Galileo Patrol Shuttle Federation Constitution Class Refit 2 Ship 2 2 2 Guardian, Core Breach: Grant 10 Auxiliary Power.
K'mpec Klingon 2 Crew 1 1 1 Deal +2 Damage when attacking ships with Guardian.
Olympic Class Medical Ship Federation Sovereign Class 2 Ship 2 1 3 Guardian, Play: Give target friendly ship +1/+1.
Shield Upgrade Federation Constellation Class 2 Event 3 Give target friendly ship +1/+1 and Guardian.
Shiras Endilev Neutral 2 Crew 2 2 1 Play: Give target friendly ship Guardian.
Type 15 Escort Shuttlepod Federation Intrepid Class 2 Ship 2 1 3 Guardian, When a friendly ship Retreats. gain Modulating Shields.
Type 15 Tactical Pod Federation Galaxy Class 2 Ship 2 1 1 Play: Give adjacent ships Guardian.
Weapons Transport Klingon Bird of Prey ENT 2 Ship 2 2 1 Play: Give +3 Attack to target friendly ship with Guardian.
Bariel Antos Neutral 3 Crew 3 0 1 Play: Give adjacent ships +1/+1 and Guardian.
Constellation Class Prototype Federation Constellation Class 3 Ship 4 3 6 Guardian, Commander: Gain Modulating Shields.
Constitution Class Starship Federation Constitution Class Refit 3 Ship 5 4 5 Guardian, When this ship takes damage, restore 2 Hit Points to your Flagship.
Defender Bird of Prey Klingon Bird of Prey ENT 3 Ship 4 4 2 Play: Give adjacent ships Guardian.
Distress Call Klingon Bird of Prey ENT 3 Event 2 Draw a random ship with an Energ cost of 5 or less and Guardian.
Hirogen Hunting Ship Neutral 3 Ship 5 5 3 Guardian, Core Breach: Deal 2 damage to ALL ships.
IKS Batlh Klingon 3 Ship 4 3 4 Guardian, Core Breach: Deal 2 damage to all non Stealthed ships.
IKS Vor'nak Klingon 3 Ship 4 3 3 Cloaking Device, Trample, +3 Attack when attacking a ship with Guardian.
Kamala Neutral 3 Crew 2 1 0 Play: Give adjacent ships Guardian.
Maintenance Teams Federation Sovereign Class 3 Event 3 Give all friendly ships with Guardian +1/+1.
Nebula Class Escort Federation Sovereign Class 3 Ship 4 3 5 Guardian, Play: Gain 5 Auxiliary Power.
USS Challenger NCC-71099 Federation 3 Ship 6 4 6 Guardian, Retreat: Draw 2 cards and reduce their cost to play by 2.
USS Glenn NCC-1030 Federation 3 Ship 5 3 6 Guardian, When this ship takes damage, restore 2 Hit Points to your Flagship.
USS Merrimac NCC-61827 Federation 3 Ship 3 3 1 Haste, +2 damage vs ships with Guardian.
Fleet Reconnaissance Federation Sovereign Class 4 Event 2 Draw two random ships with an Energy cost of 4 or less and Guardian.
Hugh of Borg Neutral 4 Crew 4 1 0 Guardian and Modulating Shields.
IKS Mirror Klingon Bird of Prey ENT 4 Ship 5 5 5 Core Breach: Draw a random ship with an Energy cost of 5 or less and Guardian.
Jake Sisko Neutral 4 Crew 3 0 0 Play: Deal 4 damage to target enemy ship with Guardian.
K't'inga Battlecruiser Klingon 4 Ship 4 4 4 Guardian
Kamarag Klingon 4 Crew 2 1 3 Guardian
Kazon Heavy Carrier Neutral 4 Ship 5 3 4 Guardian, Modulating Shields
Last Stand Klingon Bird of Prey ENT 4 Event 5 Destroy target friendly ship with Guardian and deals its damage to all enemy ships.
Tasha Yar Federation 4 Crew 2 2 1 Play: Remove Guardian from target enemy ship.
USS Endeavor NCC-1705 Federation Constitution Class 4 Ship 4 4 3 Play: Destroy a random enemy ship with Guardian.
USS Pasteur NCC-58925 Federation Constellation Class 4 Ship 4 2 5 Play: Give adjacent ships Guardian.
USS Reliant NCC-1864 Federation 4 Ship 4 2 5 Guardian, Core Breach: Draw a card.
USS Trident NCC-31347 Federation Sovereign Class 4 Ship 6 3 7 Guardian, When a friendly ship takes damage, gain +1 Attack.
USS Yorktown NCC-1717 Federation 4 Ship 4 3 2 Haste, Play: Give target friendly ship Guardian.
Beverly Crusher Federation 5 Crew 2 0 3 Play: Give adjacent ships +3 Hit Points and Guardian.
Borg Tactical Cube Neutral 5 Ship 8 7 7 At the end of your turn, summon a 1/2 Borg Probe with Guardian.
Chakotay Federation 5 Crew 2 2 2 Guardian, Play: Deal 4 damage to a random enemy ship.
Dreadnought NCC-1701-D Federation Galaxy Class 5 Ship 7 4 7 Guardian, Play: Give all friendly ships +1/+1.
IKS Che'leth Klingon Bird of Prey ENT 5 Ship 5 4 6 Guardian Core Breach: Deal 3 damage to all enemy ships.
IKS Negh'var Klingon 5 Ship 8 6 8 Guardian, When a friendly Core Breach is triggered, deal 3 damage to the enemy Flagship.
Jean-Luc Picard Federation 5 Crew 4 1 1 Play: Give all friendly ships +1/+2 and Guardian.
Koloth Klingon 5 Crew 3 1 2 Guardian, Core Breach: Deal 3 damage to all enemy ships.
Kronos One Klingon 5 Ship 6 6 5 Cloaking Device, Trample, Play: Adjacent ships gain Guardian.
Philippa Georgiou Federation 5 Crew 3 1 3 Guardian, Give adjacent ships +1 Attack.
Standoff Klingon Bird of Prey ENT 5 Event 3 Deal 2 damage to the enemy Flagship for ship with Guardian in play.
Thy'lek Shran Neutral 5 Crew 4 1 1 Play: Summon two 3/2 Andorian Escorts with Guardian.
USS Bellerophon NCC-74705 Federation Intrepid Class 5 Ship 7 6 5 Guardian, When a friendly ship Retreats gain Modulating Shields.
USS Discovery NCC-1031 Federation 5 Ship 8 5 6 Guardian, Play: Deal 2 damage to 3 random enemy ships.
USS Enterprise NCC-1701-A Federation 5 Ship 7 5 7 Guardian, When you use your Flagship Abilities, gain 10 Auxiliary Power.
USS Excelsior NX-2000 Federation 5 Ship 7 5 7 Guardian, Commander: Deal 2 damage to all enemy ships.
USS Independence NCC-90346 Federation Sovereign Class 5 Ship 8 7 8 Guardian, Core Breach: Deal 2 damage to all enemy ships.
USS Odyssey Federation 5 Ship 5 4 5 Guardian, Play: Reduce target enemy ship Attack to 1.
USS Venture NCC-71854 Federation Defiant Class 5 Ship 7 6 5 Guardian, Give adjacent ships +1 Attack.
USS Enterprise NCC-1701-E Federation 9 Ship 9 7 9 Guardian, Modulating Shields, Play: Restore 8 Hit Points to your Flagship.