Play

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Play is a card mechanic in Star Trek Adversaries.

The play mechanic triggers the described effect when the card is played.

List of cards relevant to Play[edit | edit source]

Name Faction Flagship Stars Type Cost Atk Def Effect
Alidar Jarok Neutral 1 Crew 3 2 2 Play: Draw a card.
Arne Darvin Klingon 1 Crew 2 1 1 Play: Copy a random card from your opponent's deck to your hand.
Elizabeth Shelby Federation 1 Crew 0 0 1 Restore 2 Hit Points to your Flagship.
Gorn Starship Neutral 1 Ship 4 3 3 Play: Give target friendly ship +2 Attack.
Icheb Federation 1 Crew 0 0 1 Play: Heal target Guardian for 3.
Intrepid Type Starship Federation 1 Ship 3 1 2 Play: Order target friendly ship to Retreat.
Janice Rand Federation 1 Crew 1 1 1 Play: Give Modulating Shields if played on a ship with Haste.
K'Ehleyr Klingon 1 Crew 1 0 1 Play: Gain +1 Attack for each other ship in Stealth.
Kasidy Yates Neutral 1 Crew 2 1 2 Play: Summon a "Bajoran Freighter".
Kazon Destroyer Neutral 1 Ship 5 4 4 Play: Deal 3 damage to the enemy Flagship.
Lwaxana Troi Neutral 1 Crew 1 0 1 Play: Heal target friendly ship for 3.
M-113 Creature Neutral 1 Crew 4 2 2 Play: Deal 3 damage to the enemy Flagship.
Maltz Klingon 1 Crew 2 1 1 Play: If played on a damaged ship, gain +2 Attack.
Maquis Raider Neutral 1 Ship 1 1 1 Play: Deal 1 damage to target.
Maquis Recon Neutral 1 Ship 3 2 3 Play: Summon a 1/1 "Maquis Scout".
Mendon Federation 1 Crew 1 1 0 Play: If played on a ship with Haste gain +1/+1.
Mercenary Hideki Fighter Neutral 1 Ship 4 3 2 Play: Deal 2 damage to target.
Nausicaan Fighter Neutral 1 Ship 3 3 2 Play: Give target friendly ship +1/+1.
Nebula Class Starship Federation 1 Ship 4 3 3 Play: Heal all friendly ships for 2.
Robin Lefler Federation 1 Crew 3 0 0 Play: Draw 2 cards.
Soval Neutral 1 Crew 2 0 1 Play: Draw a card.
Stolen Type 6 Shuttlecraft Neutral 1 Ship 2 1 1 Play: Draw a card.
Talaxian Shuttle Neutral 1 Ship 1 2 1 Play: Restore 2 Hit Points to target friendly ship.
Tarah Neutral 1 Crew 1 1 0 Play: Deal 1 damage to target.
Vixis Klingon 1 Crew 1 2 0 Play: If played on a ship with Trample, gain +1 Attack.
Vor'cha Battlecruiser Klingon 1 Ship 5 4 3 Cloaking Device, Play: Reduce target enemy ship Hit Points to 1.
Alynna Nechayev Federation 2 Crew 2 0 0 Play: Retreat target friendly ship.
Antaak Klingon 2 Crew 1 1 1 Play: Draw a random 3 cost ship.
Bajoran Fighter Neutral 2 Ship 1 1 1 Play: Give target friendly ship +2 Attack until the end of the turn.
Batlh Escort Klingon Bird of Prey DSC 2 Ship 2 1 1 Cloaking Device, Play: Restealth and grant +1/+1 to target friendly ship with Cloaking Device.
Carol Marcus Neutral 2 Crew 2 1 1 Play: Give target friendly ship +1/+1.
Christine Chapel Federation 2 Crew 1 1 0 Play: If played on a ship with Guardian, gain +0/+-2.
D'Kora Marauder Neutral 2 Ship 5 4 4 Play: Summon a "Ferengi Shuttlecraft".
D'Kyr Battlecruiser Neutral 2 Ship 6 5 5 Play: Deal 1 damage to two random enemy ships.
D'Kyr Class Neutral 2 Ship 6 5 4 Play: Restore 5 Hit Points to your Flagship.
Danube Runabout Federation 2 Ship 4 3 2 Play: Reduce target enemy ship Attack to 1.
DaSpu Recon Klingon Jach Class 2 Ship 2 2 2 Play: Deal 1 damage to target. Bloodthirst: +2 Attack.
Dr. Gillian Taylor Neutral 2 Crew 1 0 1 Play: Give target friendly ship +2 Attack until the end of turn.
Excelsior Class Starship Federation 2 Ship 4 2 4 Guardian, Play: Give target friendly ship +1/+1.
Gaila Neutral 2 Crew 2 1 1 Play: Summon a "Ferengi Shuttle".
Grilka Klingon 2 Crew 1 1 0 Play: Give target friendly Stealthed ship +2 Attack until end of turn.
Mara Klingon 2 Crew 1 1 0 Play: Deal one damage to this ship.
Miranda Class Starship Federation 2 Ship 3 2 3 Play: Restore 4 Hit Points to your Flagship.
Olympic Class Medical Ship Federation Sovereign Class 2 Ship 2 1 3 Guardian, Play: Give target friendly ship +1/+1.
Reyga Neutral 2 Crew 2 0 2 Play: Give target friendly ship Modulating Shields.
Ro Laren Federation 2 Crew 1 0 1 Play: Deal 2 damage to the enemy Flagship and 1 damage to yours.
Sh'Raan Cruister Federation 2 Ship 3 2 3 Play: Restore 4 Hit Points to target friendly ship.
Shiras Endilev Neutral 2 Crew 2 2 1 Play: Give target friendly ship Guardian.
Shuttlepod 1 Federation NX Class 2 Ship 1 1 1 Play: Give all friendly ships with Haste +1 Attack.
Tellarite Destroyer Neutral 2 Ship 4 4 3 Play: Give target friendly ship +2 Attack until the end of the turn.
Type 15 Recon Shuttlepod Federation Constellation Class 2 Ship 2 2 1 Play: Grant +1/+1 and Modulating Shields to target friendly ship.
Type 15 Tactical Pod Federation Galaxy Class 2 Ship 2 1 1 Play: Give adjacent ships Guardian.
Type 7 Assault Shuttle Federation Crossfield Class 2 Ship 2 2 2 Play: Deal 2 damage to a random enemy ship.
Veteran Bird of Prey Klingon Sarcophagus Ship 2 Ship 2 1 1 Cloaking Device Play: Give +1/+1 to all friendly Stealthed ships.
Veteran K'vort Raider Klingon Negh'Var Battlecruiser 2 Ship 2 2 2 Cloaking Device, Play: Deal 2 damage to the enemy Flagship anf 1 damage to yours.
Weapons Transport Klingon Bird of Prey ENT 2 Ship 2 2 1 Play: Give +3 Attack to target friendly ship with Guardian.
Azetbur Klingon 3 Crew 4 0 1 Play: Order target friendly ship to deal its damage to a random enemy ship.
Bariel Antos Neutral 3 Crew 3 0 1 Play: Give adjacent ships +1/+1 and Guardian.
Cleave Ship Klingon Bird of Prey DSC 3 Ship 4 3 2 Cloaking Device, Play: Deal 1 damage to all enemy ships.
Colonel Worf Klingon 3 Crew 2 1 0 Play: If you have less than 10 Auxiliary Power, gain +2/+1.
Constitution Class Mark I Federation Constitution Class 3 Ship 4 3 2 Haste, Play: Deal 2 damage to target.
Defender Bird of Prey Klingon Bird of Prey ENT 3 Ship 4 4 2 Play: Give adjacent ships Guardian.
Gorn Neutral 3 Crew 2 1 0 Play: Deal 2 damage to target enemy ship.
Hirogen Beta Neutral 3 Crew 3 1 1 Play: Destroy a random enemy ship with an Attack of 2 or less.
Hoshi Sato Federation 3 Crew 1 0 1 Play: Draw until you have 4 cards in your hand.
J'dan Klingon 3 Crew 2 2 1 Play: Deal 1 damage to target ship.
Jach Escort Destroyer Klingon Sarcophagus Ship 3 Ship 4 4 3 Cloaking Device Play: Draw a random ship with an Energy cost of 4 or less and Cloaking Device.
K'Vort Recon Klingon K't'inga Battlecruiser 3 Ship 4 3 2 Cloaking Device, Play: Deal 3 damage to target damaged ship, or 1 damage to target undamaged ship.
Kamala Neutral 3 Crew 2 1 0 Play: Give adjacent ships Guardian.
Nebula Class Escort Federation Sovereign Class 3 Ship 4 3 5 Guardian, Play: Gain 5 Auxiliary Power.
NX Class Refit Prototype Federation NX Class 3 Ship 3 3 2 Haste, Play: Remove Guardian from target ship until end of turn.
Orak Klingon 3 Crew 3 1 1 Play: Deal 3 damage to target undamaged ship.
Phlox Federation 3 Crew 2 0 2 Play: Restore 4 Hit Points to your Flagship.
Sech Spy Cruiser Klingon Qoj Class 3 Ship 4 4 2 Cloaking Device, Play: Copy a random card from your opponent's deck to your hand.
Tactical Galaxy Class Federation Galaxy Class 3 Ship 4 3 4 Play: Give target friendly ship +1/+2.
Travis Mayweather Federation 3 Crew 2 1 1 Play: Deal 2 damage to target enemy ship.
Veteran Nebula Class Federation Nebula Class 3 Ship 4 3 4 Play: Summon a "Type 7 Shuttlecraft".
Walker Class Prototype Federation Crossfield Class 3 Ship 4 3 3 Play: Deal 2 damage to target.
Andorian Recon Cruiser Neutral 4 Ship 4 3 4 Play: Draw a card.
Borg Type 3 Neutral 4 Ship 5 3 4 Play: Destroy a ship with 7 or more attack.
Christopher Pike Federation 4 Crew 3 3 1 Play: Destroy target ship with a Core Breach effect.
D'Kyr Destroyer Neutral 4 Ship 5 3 5 Play: Destroy a random enemy ship with an attack of 2 or less.
Dathon Neutral 4 Crew 4 0 1 Play: Draw until you have the same amount of cards as your opponent.
IKS Che'tok Klingon Jach Class 4 Ship 5 5 4 Cloaking Device, Play: Deal 1 damage to ALL ships.
IKS De'Garaz Klingon Qugh Destroyer 4 Ship 5 4 2 Cloaking Device and Trample, Play: Reduce target enemy ship Hit Points to 1.
IKS Dheg'as Klingon Qoj Class 4 Ship 5 4 2 Cloaking Device, Play: Deal 2 damage to three random enemy shps.
IKS Mo'Kai Klingon 4 Ship 6 4 3 Play: Take control of target ship with 2 Attack or less.
IKS Ning'tao Klingon 4 Ship 3 3 3 Cloaking Device, Play: Gain +1 Attack for each other ship in Stealth you control.
IKS Reg'Nis Klingon Sarcophagus Ship 4 Ship 5 3 2 Cloaking Device Play: Give +2/+1 to all friendly Stealthed ships.
IKS T'Kora Klingon Negh'Var Battlecruiser 4 Ship 5 5 3 Cloaking Device, Play: Deal 4 damage to the enemy Flagship and 2 damage to yours.
IKS Ya'Vang Klingon D5 Battlecruiser 4 Ship 5 4 2 Play: All friendly Reinforcements gain +2/+1.
Jake Sisko Neutral 4 Crew 3 0 0 Play: Deal 4 damage to target enemy ship with Guardian.
Leeta Neutral 4 Crew 2 0 1 Play: All friendly ships gain +1 Attack until end of turn.
Michael Burnham Federation 4 Crew 4 1 2 Play: Give +2/+2 to target friendly ship. Core Breach: Return this crew to your hand.
Montgomery Scott Federation 4 Crew 4 1 2 Gain 20 Auxiliary Power.
Reginald Barclay Federation 4 Crew 4 1 3 Play: Neutralize target enemy ship
Sarek Federation 4 Crew 3 0 2 Play: Draw a card, that card costs 4 less to play.
Tasha Yar Federation 4 Crew 2 2 1 Play: Remove Guardian from target enemy ship.
Trelane Neutral 4 Crew 3 2 2 Play: Destroy target enemy ship with 7 Attack or greater.
Ujilli Klingon 4 Crew 2 1 1 Play: Kill all crew on target ship.
USS Endeavor NCC-1705 Federation Constitution Class 4 Ship 4 4 3 Play: Destroy a random enemy ship with Guardian.
USS Newton NCC-1951 Federation Crossfield Class 4 Ship 6 4 4 Play: Deal 4 damage to a random enemy ship.
USS Pasteur NCC-58925 Federation Constellation Class 4 Ship 4 2 5 Play: Give adjacent ships Guardian.
USS Republic NCC-415 Federation NX Class 4 Ship 4 4 4 Haste, Play: If you have 3 other cards or fewer in your hand, gain +3 Attack.
USS Rubicon NCC-72936 Federation Nebula Class 4 Ship 4 3 1 Haste, Play: Give +3/+2 to target friendly ship with 3 Attack or less.
USS Saratoga NCC-1887 Federation 4 Ship 4 3 2 Play: Deal 4 damage to target enemy ship with Haste.
USS Yorktown NCC-1717 Federation 4 Ship 4 3 2 Haste, Play: Give target friendly ship Guardian.
Wesley Crusher Federation 4 Crew 3 0 3 Play: Reduce target enemy ship Attack to 1.
B'Etor Klingon 5 Crew 2 0 1 Play: Deal 1 damage to target ship. Core Breach: Return this crew to your hand.
Beverly Crusher Federation 5 Crew 2 0 3 Play: Give adjacent ships +3 Hit Points and Guardian.
Borg Cube Neutral 5 Ship 10 5 9 Play: Assimilate target enemy ship with 3 Attack or less.
Chakotay Federation 5 Crew 2 2 2 Guardian, Play: Deal 4 damage to a random enemy ship.
Data Federation 5 Crew 4 2 3 Play: Neutralize all enemy ships.
Deanna Troi Federation 5 Crew 3 1 3 Play: Trigger all Retreat effects on target friendly ship.
Dreadnought NCC-1701-D Federation Galaxy Class 5 Ship 7 4 7 Guardian, Play: Give all friendly ships +1/+1.
Elim Garak Neutral 5 Crew 0 1 1 Play: Convince target enemy ship to return to its owner's hand. All Crew aboard target ship are lost.
Georgi La Forge Federation 5 Crew 3 1 2 Jamming, Play: Neutralize target enemy ship.
Guinan Neutral 5 Crew 4 0 2 Play: Restore 8 Hit Points to your Flagship.
Harry Mudd Neutral 5 Crew 4 1 1 Play: Steal 10 Auxiliary Power from your opponent.
IKS Bortas Klingon 5 Ship 8 5 4 Cloaking Device, Trample. Play: Deal 3 damage to two random enemy ships.
IKS L'Rell Klingon Qoj Class 5 Ship 8 5 3 Play: Take control of target ship with 4 Attack or less.
IKS Maht-H'a Klingon Vor'cha Battlecruiser 5 Ship 7 5 5 Cloaking Device, Play: Deal 2 damage to three random enemy ships.
IKS Meg'tar Klingon Jach Class 5 Ship 6 5 5 Cloaking Device, Play: Add a "Jach Destroyer" to your hand.
IKS T'Kuvma Klingon Sarcophagus Ship 5 Ship 8 7 6 Cloaking Device Play: Deal 3 damage to all ships not in Stealth.
Jean-Luc Picard Federation 5 Crew 4 1 1 Play: Give all friendly ships +1/+2 and Guardian.
Julian Bashir Federation 5 Crew 5 1 2 Play: Restore 5 Hit Points to your Flagship. Retreat: Deal 5 damage to the enemy Flagship.
Kes Neutral 5 Crew 5 0 2 Play: Draw two cards, those cards cost 3 less to play.
Khan Noonien Singh Neutral 5 Crew 7 1 0 Play: Take control of target Ship with 3 or less Attack.
Kira Nerys Federation 5 Crew 2 1 0 Play: Abduct all crew on target ship.
Kol Klingon 5 Crew 4 2 0 Play: Take control of target Klingon ship.
Kor Klingon 5 Crew 3 3 0 Play: Summon a random ship from your deck into play.
Kronos One Klingon 5 Ship 6 6 5 Cloaking Device, Trample, Play: Adjacent ships gain Guardian.
Kruge Klingon 5 Crew 3 2 0 Play: Destroy target ship with 4 Attack or less.
Kurn Klingon 5 Crew 5 2 1 Play: Deal 4 damage to all ships not in Stealth.
L'Rell Klingon 5 Crew 2 1 0 Play: Abduct all crew on target ship.
Locutus of Borg Neutral 5 Crew 10 1 1 Play: Destroy 2 random enemy ships.
Lore Neutral 5 Crew 7 1 1 Play: Take control of target Ship with 7 or more Attack.
Lore's Borg Type 3 Neutral 5 Ship 8 7 7 Play: Neutralize all enemy ships.
Lursa Klingon 5 Crew 2 1 0 Play: Draw a card, that card costs 1 less to play. Core Breach: Return this crew to your hand.
Miles O'Brien Federation 5 Crew 0 1 1 Play: Gain 2 Energy and 5 Auxiliary Power
Neelix Neutral 5 Crew 3 1 1 Play: Draw until you have 7 cards in your hand.
Noonian Soong Neutral 5 Crew 6 0 1 Play: Add "Data" and "Lore" to your hand.
Nyota Uhura Federation 5 Crew 5 0 1 Play: Grants Jamming to all friendly ships.
Paul Stamets Federation 5 Crew 3 0 1 Haste, Play: Gain 10 Auxiliary Power.
Pavel Chekov Federation 5 Crew 3 1 2 Play: Deal 3 damage to the enemy Flagship. Deal +3 damage when attacking the enemy Flagship.
Q Neutral 5 Crew 10 0 0 Play: Reduce the cost of all cards in your hand by 5.
Quark Neutral 5 Crew 5 0 1 Play: Add 2 random Legendary cards to your hand.
Rom Neutral 5 Crew 0 2 2 Play: Neutralize target ship.
Species 8472 Bioship Neutral 5 Ship 6 4 2 Jamming Play: Deal 2 damage to 2 random enemy ships.
T'Kuvma Klingon 5 Crew 5 2 1 Play: If you control only Klingon ships, Destroy the highest Attack value enemy ship.
The Doctor Federation 5 Crew 3 0 2 Play: Restore 5 Hit Points to your Flagship. Retreat: Gain 3 Energy.
Thy'lek Shran Neutral 5 Crew 4 1 1 Play: Summon two 3/2 Andorian Escorts with Guardian.
USS Andromeda NCC-1447 Federation Crossfield Class 5 Ship 7 6 4 Play: Deal 2 damage to two random enemy ships.
USS Discovery NCC-1031 Federation 5 Ship 8 5 6 Guardian, Play: Deal 2 damage to 3 random enemy ships.
USS Emperador NCC-1774 Federation Constitution Class 5 Ship 6 5 3 Haste, Play: Draw 2 cards.
USS Honshu NCC-60205 Federation Nebula Class 5 Ship 6 4 4 Haste, Play: Give +2/+2 to all friendly ships with 3 Attack or less.
USS Lakota NCC-42768 Federation Constitution Class Refit 5 Ship 8 7 7 Play: Heal your Flagship for 6. Core Breach: Grant 20 Auxiliary Power.
USS Odyssey Federation 5 Ship 5 4 5 Guardian, Play: Reduce target enemy ship Attack to 1.
USS Repulse NCC-2544 Federation Miranda Class 5 Ship 6 4 6 Play: Draw a card and reduce its play cost by 3. Retreat: Draw a card and reduce its play cost by 3.
USS Thunderchild NCC-63549 Federation Constitution Class Refit 5 Ship 6 5 5 Play: Restore 6 Hit Points to your Flagship.
USS Victory NCC-9754 Federation Constellation Class 5 Ship 4 2 4 Play: Give adjacent ships Modulating Shields.
Val Jean Neutral 5 Ship 4 3 3 Play: Destroy a random ship with Guardian.
Voq Klingon 5 Crew 7 2 2 Play: Summon two random ships from your deck into play.
William Riker Federation 5 Crew 2 2 2 Play: Deal 2 damage to two random enemy ships.
Borg Queen Neutral 7 Crew 7 2 2 Play: Abduct all crew on target ship. Core Breach: Return this card to your hand.
USS Enterprise NCC-1701-E Federation 9 Ship 9 7 9 Guardian, Modulating Shields, Play: Restore 8 Hit Points to your Flagship.