As part of the Unified Community Platform project, your wiki will be migrated to the new platform in the next few weeks. Read more here.

Rare card

From Star Trek Adversaries Wiki
Jump to: navigation, search

This article is a stub. You can help Star Trek Adversaries Wiki by expanding it.

Rare cards are 3-star cards in Star Trek Adversaries.

List of Rare cards[edit | edit source]

Name Faction Flagship Stars Type Cost Atk Def Effect
Advanced Maneuvers Federation Defiant Class 3 Event 4 All friendly ships gain +2 Attack until end of turn.
Ardra Neutral 3 Crew 2 2 0 Deal +2 damage when attacking the enemy Flagship.
Azetbur Klingon 3 Crew 4 0 1 Play: Order target friendly ship to deal its damage to a random enemy ship.
Bariel Antos Neutral 3 Crew 3 0 1 Play: Give adjacent ships +1/+1 and Guardian.
Baxial Neutral 3 Ship 3 1 3 At the start of your turn, deal 1 damage to a random enemy ship.
Black Alert Federation Crossfield Class 3 Event 4 Return target friendly ship to your hand and reduce its cost to play by 2.
Brutal Strike Federation Galaxy Class 3 Event 4 Reduce target enemy ship Attack to 1.
Call to Glory Klingon Bird of Prey DSC 3 Event 3 Summon two "Advanced Bird of Prey's.
Change of Command Klingon Jach Class 3 Event 3 Deal 1 damage to target ship, then give it Jamming.
Cleave Ship Klingon Bird of Prey DSC 3 Ship 4 3 2 Cloaking Device, Play: Deal 1 damage to all enemy ships.
Colonel Worf Klingon 3 Crew 2 1 0 Play: If you have less than 10 Auxiliary Power, gain +2/+1.
Columbia NX-02 Federation 3 Ship 3 3 2 Haste
Constellation Class Prototype Federation Constellation Class 3 Ship 4 3 6 Guardian, Commander: Gain Modulating Shields.
Constitution Class Mark I Federation Constitution Class 3 Ship 4 3 2 Haste, Play: Deal 2 damage to target.
Constitution Class Starship Federation Constitution Class Refit 3 Ship 5 4 5 Guardian, When this ship takes damage, restore 2 Hit Points to your Flagship.
Council Support Klingon Qoj Class 3 Event 3 Gain 6 Auxiliary Power
Covered Retreat Federation Miranda Class 3 Event 5 Give target friendly ship "Retreat: Deal 2 damage to all enemy ships."
D'Kora Prototype Neutral 3 Ship 6 5 5 When you play an Event, draw a card.
D5 Escort Klingon D5 Battlecruiser 3 Ship 3 3 4 When a friendly ship is destroyed, deal 1 damage to the enemy Flagship.
Defender Bird of Prey Klingon Bird of Prey ENT 3 Ship 4 4 2 Play: Give adjacent ships Guardian.
Defiant Class Prototype Federation Defiant Class 3 Ship 3 3 4 When a friendly ship is destroyed, deal 1 damage to the enemy Flagship.
Distress Call Klingon Bird of Prey ENT 3 Event 2 Draw a random ship with an Energ cost of 5 or less and Guardian.
Emergency Orders Federation NX Class 3 Event 4 Give +2 Attack and Jamming to target friendly ship.
Escort Bird of Prey Klingon Raptor Class 3 Ship 3 3 3 When a friendly Core Breach effect is triggered, deal 2 damage to the enemy Flagship.
Excelsior Class Recon Federation Excelsior Class 3 Ship 3 3 4 Retreat: Summon an "Excelsior Class Recon" and draw a card.
Fabricated Command Federation Excelsior Class 3 Event 5 Retreat target enemy ship and return it to its owner's hand.
Ferengi Research Shuttle Neutral 3 Ship 1 2 1 When an Event is played, gain +1/+1.
Flanking Maneuver Klingon D5 Battlecruiser 3 Event 0 Summon a random minor "Reinforcement".
Fleet Supplies Klingon Negh'Var Battlecruiser 3 Event 2 Draw 2 cards.
Fleet Tactics Federation Constitution Class 3 Event 4 Give all friendly ships +2 Attack until end of turn.
Gorn Neutral 3 Crew 2 1 0 Play: Deal 2 damage to target enemy ship.
Gorn Warship Neutral 3 Ship 4 4 4 Trample
Hirogen Beta Neutral 3 Crew 3 1 1 Play: Destroy a random enemy ship with an Attack of 2 or less.
Hirogen Hunting Ship Neutral 3 Ship 5 5 3 Guardian, Core Breach: Deal 2 damage to ALL ships.
Honored Dead Klingon Raptor Class 3 Event 3 Deal 4 damage to a friendly ship and 4 to a random enemy ship.
Hoshi Sato Federation 3 Crew 1 0 1 Play: Draw until you have 4 cards in your hand.
IKS Batlh Klingon 3 Ship 4 3 4 Guardian, Core Breach: Deal 2 damage to all non Stealthed ships.
IKS Dennas Klingon 3 Ship 4 3 4 Cloaking Device Bloodthirst: Gain +3 Attack.
IKS Ktat'ek Klingon 3 Ship 3 3 2 Core Breach: Gain 2 Energy.
IKS M'Char Klingon 3 Ship 4 3 4 Cloaking Device, Gain +2 Attack until end of turn when a friendly ship is destroyed.
IKS Qu'Vat Klingon 3 Ship 2 3 2 Cloaking Device, Commander: Gain Stealth.
IKS T'Ong Klingon 3 Ship 5 5 3 Cloaking Device, Bloodthirst: Gain Jamming.
IKS Vor'nak Klingon 3 Ship 4 3 3 Cloaking Device, Trample, +3 Attack when attacking a ship with Guardian.
Intrepid Class Starship Federation Intrepid Class 3 Ship 3 3 4 When a friendly ship Retreats, gain +1 Attack.
J'dan Klingon 3 Crew 2 2 1 Play: Deal 1 damage to target ship.
Jach Destroyer Klingon Jach Class 3 Ship 3 3 4 Bloodthirst: Summon a "Jach Destroyer".
Jach Escort Destroyer Klingon Sarcophagus Ship 3 Ship 4 4 3 Cloaking Device Play: Draw a random ship with an Energy cost of 4 or less and Cloaking Device.
Joachim Neutral 3 Crew 5 0 2 Core Breach: Deal 2 damage to all enemy ships.
K'Vort Recon Klingon K't'inga Battlecruiser 3 Ship 4 3 2 Cloaking Device, Play: Deal 3 damage to target damaged ship, or 1 damage to target undamaged ship.
K'Vort Research Cruiser Klingon K'Vort Bird of Prey 3 Ship 4 4 2 Cloaking Device, Core Breach: Reduce the cost of all cards in your hand by 1.
Kamala Neutral 3 Crew 2 1 0 Play: Give adjacent ships Guardian.
Korris Klingon 3 Crew 3 1 0 Core Breach: Deal 2 damage to ALL ships.
Kras Klingon 3 Crew 3 1 1 If played on a damaged ship, gain +10 Auxiliary Power.
Lust for Battle Klingon Qugh Destroyer 3 Event 3 Target friendly ship with Trample gains Jamming.
Maintenance Teams Federation Sovereign Class 3 Event 3 Give all friendly ships with Guardian +1/+1.
Malcolm Reed Federation 3 Crew 2 2 0 Gain +2 Auxiliary Power when a friendly ship is destroyed.
Miranda Research Cruiser Federation Miranda Class 3 Ship 4 3 5 Retreat: Draw a card and reduce its cost to play by 4.
Nebula Class Escort Federation Sovereign Class 3 Ship 4 3 5 Guardian, Play: Gain 5 Auxiliary Power.
Nu'Daq Klingon 3 Crew 3 2 0 When a friendly ship exits Stealth, gain +1 Attack until end of turn.
NX Class Refit Prototype Federation NX Class 3 Ship 3 3 2 Haste, Play: Remove Guardian from target ship until end of turn.
Orak Klingon 3 Crew 3 1 1 Play: Deal 3 damage to target undamaged ship.
Overcharged Torpedo Federation Constellation Class 3 Event 3 Deal 4 damage to a friendly ship and 4 to a random enemy ship.
Phlox Federation 3 Crew 2 0 2 Play: Restore 4 Hit Points to your Flagship.
Qatlh Destroyer Klingon Qugh Destroyer 3 Ship 4 4 2 Haste and Trample.
Revenge Klingon Vor'cha Battlecruiser 3 Event 4 Deal 2 damage to two random enemy ships.
Sech Spy Cruiser Klingon Qoj Class 3 Ship 4 4 2 Cloaking Device, Play: Copy a random card from your opponent's deck to your hand.
Sh'Raan Research Cruiser Neutral 3 Ship 3 1 3 Restore 4 Hit Points to your Flagship.
Shield Generators Federation Intrepid Class 3 Event 2 Give Modulating Shields to target friendly ship that benefits from Retreat.
Stolen Runabout Neutral 3 Ship 2 2 2 When you play a ship, gain +1 Attack until the end of the turn.
Sylvia Tilly Federation 3 Crew 2 0 2 Gain +1 Attack whenever you Retreat a ship.
Tactical Alert Federation Nebula Class 3 Event 2 Target friendly ship with 3 Attack or less deals its damage to a random enemy ship.
Tactical Galaxy Class Federation Galaxy Class 3 Ship 4 3 4 Play: Give target friendly ship +1/+2.
Tellarite Raider Neutral 3 Ship 2 2 2 When you play an Event, deal 1 damage to ALL ships.
The Traveler Neutral 3 Crew 1 1 1 Retreat: Gain 2 Energy
Torpedo Spread Federation Constitution Class Refit 3 Event 4 Deal 2 damage to two random enemy ships.
Travis Mayweather Federation 3 Crew 2 1 1 Play: Deal 2 damage to target enemy ship.
USS Challenger NCC-71099 Federation 3 Ship 6 4 6 Guardian, Retreat: Draw 2 cards and reduce their cost to play by 2.
USS Charleston NCC-42285 Federation 3 Ship 5 2 4 Retreat: Summon a random ship from your deck into play.
USS Glenn NCC-1030 Federation 3 Ship 5 3 6 Guardian, When this ship takes damage, restore 2 Hit Points to your Flagship.
USS Merrimac NCC-61827 Federation 3 Ship 3 3 1 Haste, +2 damage vs ships with Guardian.
USS Valiant NCC-74210 Federation 3 Ship 6 4 3 Haste, Commander: Gain Jamming.
Valeris Federation 3 Crew 1 1 1 Gain +2/+2 whenever an enemy gains Stealth.
Vengeance Klingon K't'inga Battlecruiser 3 Event 2 Deal 4 damage to target damaged ship, or 1 damage to target undamaged ship.
Veteran D7 Klingon Negh'Var Battlecruiser 3 Ship 4 5 2 Haste, After this ship attacks, deal 2 damage to your Flagship.
Veteran Nebula Class Federation Nebula Class 3 Ship 4 3 4 Play: Summon a "Type 7 Shuttlecraft".
Vor'Cha Dreadnought Klingon Vor'cha Battlecruiser 3 Ship 4 5 3 Cloaking Device When you use your Flagship Abilities, deal 3 damage to the enemy Flagship.
Walker Class Prototype Federation Crossfield Class 3 Ship 4 3 3 Play: Deal 2 damage to target.
Weapons Overload Klingon K'Vort Bird of Prey 3 Event 3 Deal 3 damage to a friendly ship and 3 to a random enemy ship.
Wide Dispersal Disruptors Klingon Sarcophagus Ship 3 Event 5 Deal 2 damage to all ships not in Stealth.