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Ship cards are cards that can played on the battlefield in Star Trek Adversaries.

List of Ship cards

Name Faction Flagship Stars Type Cost Atk Def Effect
22nd Century Bird of Prey Klingon 1 Ship 2 1 1 Core Breach: Deal 2 damage to the enemy Flagship.
Andorian Battle Cruiser Neutral 1 Ship 6 6 7
Andorian Escort Neutral 1 Ship 3 3 2 Guardian
Arkonian Warship Neutral 1 Ship 3 4 2
Bajoran Escort Neutral 1 Ship 2 2 2 Guardian
Bajoran Freighter Neutral 1 Ship 1 1 2
Batlh Class Klingon 1 Ship 1 1 1 Cloaking Device:, Core Breach: Add a "Jach Class" to your hand.
Federation Defense Fighter Federation 1 Ship 2 1 2 Core Breach: Gain 3 Auxiliary Power.
Ferengi Shuttlecraft Neutral 1 Ship 1 1 2 Guardian
Galileo Shuttlecraft Federation 1 Ship 2 1 3 Retreat: Draw a card.
Gorn Starship Neutral 1 Ship 4 3 3 Play: Give target friendly ship +2 Attack.
Goroth Shuttle Klingon 1 Ship 1 1 2 Bloodthirst: +2 Attack.
Hirogen Heavy Warship Neutral 1 Ship 3 3 4
Hirogen Venatic Escort Neutral 1 Ship 5 5 4 Guardian
Intrepid Type Starship Federation 1 Ship 3 1 2 Play: Order target friendly ship to Retreat.
Kazon Destroyer Neutral 1 Ship 5 4 4 Play: Deal 3 damage to the enemy Flagship.
Kazon Fighter Neutral 1 Ship 3 3 1 Haste
Kazon Raider Neutral 1 Ship 2 2 1 Jamming
Kazon Troop Carrier Neutral 1 Ship 6 5 2 Haste
Klingon Arms Freighter Klingon 1 Ship 2 1 2 Core Breach: Draw a card and reduce its cost to play by 1.
Malon Transport Neutral 1 Ship 3 1 3 Jamming
Maquis Raider Neutral 1 Ship 1 1 1 Play: Deal 1 damage to target.
Maquis Recon Neutral 1 Ship 3 2 3 Play: Summon a 1/1 "Maquis Scout".
Mercenary Galor Class Neutral 1 Ship 6 6 5 Guardian
Mercenary Hideki Fighter Neutral 1 Ship 4 3 2 Play: Deal 2 damage to target.
Nausicaan Fighter Neutral 1 Ship 3 3 2 Play: Give target friendly ship +1/+1.
Nebula Class Starship Federation 1 Ship 4 3 3 Play: Heal all friendly ships for 2.
NX Class Starship Federation 1 Ship 2 1 3 At the start of your turn, deal 2 damage to enemy Flagship.
Oberth Class Federation 1 Ship 4 2 4 When this ship takes damage, restore 2 Hit Points to your Flagship.
Raptor Class Klingon 1 Ship 2 2 1 Core Breach: Summon a "22nd Century Bird of Prey".
Rebel Klingon Shuttle Klingon 1 Ship 3 3 2 Core Breach: Restore 3 Hit Points to your Flagship.
Salvaged Constellation Class Neutral 1 Ship 4 3 4 Guardian
Salvaged Negh'Var Cruiser Neutral 1 Ship 8 9 5
Sh'Raan Heavy Cruiser Neutral 1 Ship 4 4 4
Stolen Type 15 Shuttlepod Neutral 1 Ship 1 2 1
Stolen Type 6 Shuttlecraft Neutral 1 Ship 2 1 1 Play: Draw a card.
Talaxian Shuttle Neutral 1 Ship 1 2 1 Play: Restore 2 Hit Points to target friendly ship.
Tellarite Patrol Ship Neutral 1 Ship 2 2 3
Type 15 Shuttlepod Federation 1 Ship 2 1 1 Guardian and Modulating Shields.
Type 6 Shuttlecraft Federation 1 Ship 1 1 2 Retreat: Add a random 3 cost ship card to your hand.
Type 7 Shuttlecraft Federation 1 Ship 1 1 2 Guardian
Vidiian Type 1 Neutral 1 Ship 1 1 1 Haste
Vor'cha Battlecruiser Klingon 1 Ship 5 4 3 Cloaking Device, Play: Reduce target enemy ship Hit Points to 1.
Voth Heavy Cruiser Neutral 1 Ship 4 2 5 Haste
Voth Super Carrier Neutral 1 Ship 7 7 7
Aging Shuttle Klingon K't'inga Battlecruiser 2 Ship 2 2 1 Core Breach: Deal 1 damage to ALL ships.
Arkonian Research Cruiser Neutral 2 Ship 4 3 2 When a friendly ship is destroyed, draw a card.
B'rel Bird of Prey Klingon 2 Ship 3 3 3 Cloaking Device and Trample.
Bajoran Fighter Neutral 2 Ship 1 1 1 Play: Give target friendly ship +2 Attack until the end of the turn.
Bajoran Research Transport Neutral 2 Ship 2 2 1 Core Breach: Draw a card.
Batlh Escort Klingon Bird of Prey DSC 2 Ship 2 1 1 Cloaking Device, Play: Restealth and grant +1/+1 to target friendly ship with Cloaking Device.
Bird of Prey Klingon 2 Ship 2 2 1 Cloaking Device, Deal +2 damage when attacking from Stealth.
Bird of Prey Wingleader Klingon Qugh Destroyer 2 Ship 2 2 2 Cloaking Device, Trample, Give adjacent ships +1 Attack.
Constellation Class Starship Federation 2 Ship 3 2 4 Retreat: Draw a card.
D'Kora Marauder Neutral 2 Ship 5 4 4 Play: Summon a "Ferengi Shuttlecraft".
D'Kyr Battlecruiser Neutral 2 Ship 6 5 5 Play: Deal 1 damage to two random enemy ships.
D'Kyr Class Neutral 2 Ship 6 5 4 Play: Restore 5 Hit Points to your Flagship.
D5 Battlecruiser Klingon 2 Ship 5 4 3 Bloodthirst: Summon a "Raptor Class".
D5 Tanker Klingon 2 Ship 3 2 3 When a friendly ship takes damage, gain +2 Auxiliary Power.
D7 Cruiser Klingon 2 Ship 5 2 6 Guardian Bloodthirst: Gain +2 Attack.
Danube Runabout Federation 2 Ship 4 3 2 Play: Reduce target enemy ship Attack to 1.
DaSpu Recon Klingon Jach Class 2 Ship 2 2 2 Play: Deal 1 damage to target. Bloodthirst: +2 Attack.
Escort Transport Klingon Vor'cha Battlecruiser 2 Ship 2 2 2 Guardian Core Breach: Gain 10 Auxiliary Power.
Escort Type 6 Shuttlecraft Federation Nebula Class 2 Ship 1 1 2 Adjacent ships gain +1 Attack.
Excelsior Class Starship Federation 2 Ship 4 2 4 Guardian, Play: Give target friendly ship +1/+1.
Galaxy Class Starship Federation 2 Ship 5 4 5 Guardian, Commander: Gain Modulating Shields.
Galileo Patrol Shuttle Federation Constitution Class Refit 2 Ship 2 2 2 Guardian, Core Breach: Grant 10 Auxiliary Power.
Galileo Recon Shuttlecraft Federation Constitution Class 2 Ship 1 2 1 Haste, Commander: +1 Attack.
Hirogen Warship Neutral 2 Ship 3 3 2 When a friendly ship is destroyed gain +1 Attack.
Jach Class Klingon 2 Ship 2 3 2 Cloaking Device
Klingon Freighter Neutral 2 Ship 2 2 1 Cloaking Device
Malon Export Ship Neutral 2 Ship 1 1 1 Core Breach: Deal 1 damage to the enemy Flagship.
Mercenary K'Vort Raider Neutral 2 Ship 3 3 2 Cloaking Device
Mercenary Vor'Cha Cruiser Neutral 2 Ship 5 5 3 Cloaking Device
Miranda Class Starship Federation 2 Ship 3 2 3 Play: Restore 4 Hit Points to your Flagship.
Nausicaan Prototype Neutral 2 Ship 3 3 1 Jamming
NX Class Refit Federation 2 Ship 4 2 4 At the start of your turn, deal 3 damage to enemy Flagship.
Olympic Class Medical Ship Federation Sovereign Class 2 Ship 2 1 3 Guardian, Play: Give target friendly ship +1/+1.
Olympic Class Starship Federation 2 Ship 5 2 4 At the start of your turn, restore 3 Hit Points to your Flagship.
Prototype Runabout Federation Defiant Class 2 Ship 2 2 2 Core Breach: Summon a "Self-Replicating Mine".
Qoj Class Klingon 2 Ship 4 3 3 Cloaking Device, Bloodthirst: +3 Attack.
Salvaged Freighter Klingon K'Vort Bird of Prey 2 Ship 2 2 2 When a friendly ship is destroyed, gain 2 Energy.
Scout Raptor Klingon D5 Battlecruiser 2 Ship 2 1 2 When this ship takes damage, summon a random Reinforcement.
Sh'Raan Cruister Federation 2 Ship 3 2 3 Play: Restore 4 Hit Points to target friendly ship.
Shuttlepod 1 Federation NX Class 2 Ship 1 1 1 Play: Give all friendly ships with Haste +1 Attack.
Spy Bird of Prey Klingon Qoj Class 2 Ship 2 3 2 Cloaking Device, When this ship attacks, gain 4 Auxiliary Power.
Stolen Nebula Class Neutral 2 Ship 2 1 2 Core Breach: Summon a 1/1 Shuttlecraft.
Stolen Olympic Class Neutral 2 Ship 4 2 4 When this ship takes damage, draw a card.
Tellarite Destroyer Neutral 2 Ship 4 4 3 Play: Give target friendly ship +2 Attack until the end of the turn.
Type 15 Escort Shuttlepod Federation Intrepid Class 2 Ship 2 1 3 Guardian, When a friendly ship Retreats. gain Modulating Shields.
Type 15 Recon Shuttlepod Federation Constellation Class 2 Ship 2 2 1 Play: Grant +1/+1 and Modulating Shields to target friendly ship.
Type 15 Scout Shuttlepod Federation Excelsior Class 2 Ship 1 1 3 Retreat: Summon an "Excelsior Class Recon".
Type 15 Tactical Pod Federation Galaxy Class 2 Ship 2 1 1 Play: Give adjacent ships Guardian.
Type 6 Research Shuttlecraft Federation Miranda Class 2 Ship 2 1 2 Modulating Shields, Retreat: Reduce the cost of all cards in hand by 1.
Type 7 Assault Shuttle Federation Crossfield Class 2 Ship 2 2 2 Play: Deal 2 damage to a random enemy ship.
Veteran Bird of Prey Klingon Sarcophagus Ship 2 Ship 2 1 1 Cloaking Device Play: Give +1/+1 to all friendly Stealthed ships.
Veteran Hirogen Warship Neutral 2 Ship 3 3 3 Bloodthirst: +2 Attack.
Veteran K'vort Raider Klingon Negh'Var Battlecruiser 2 Ship 2 2 2 Cloaking Device, Play: Deal 2 damage to the enemy Flagship anf 1 damage to yours.
Veteran Raptor Klingon Raptor Class 2 Ship 2 2 2 When a friendly Core Breach is triggered, gain +2 Attack until the end of turn.
Voth City Ship Neutral 2 Ship 8 7 8 Core Breach: Gain 3 Energy.
Voth Research Ship Neutral 2 Ship 4 3 3 Modulating Shields
Weapons Transport Klingon Bird of Prey ENT 2 Ship 2 2 1 Play: Give +3 Attack to target friendly ship with Guardian.
Baxial Neutral 3 Ship 3 1 3 At the start of your turn, deal 1 damage to a random enemy ship.
Cleave Ship Klingon Bird of Prey DSC 3 Ship 4 3 2 Cloaking Device, Play: Deal 1 damage to all enemy ships.
Columbia NX-02 Federation 3 Ship 3 3 2 Haste
Constellation Class Prototype Federation Constellation Class 3 Ship 4 3 6 Guardian, Commander: Gain Modulating Shields.
Constitution Class Mark I Federation Constitution Class 3 Ship 4 3 2 Haste, Play: Deal 2 damage to target.
Constitution Class Starship Federation Constitution Class Refit 3 Ship 5 4 5 Guardian, When this ship takes damage, restore 2 Hit Points to your Flagship.
D'Kora Prototype Neutral 3 Ship 6 5 5 When you play an Event, draw a card.
D5 Escort Klingon D5 Battlecruiser 3 Ship 3 3 4 When a friendly ship is destroyed, deal 1 damage to the enemy Flagship.
Defender Bird of Prey Klingon Bird of Prey ENT 3 Ship 4 4 2 Play: Give adjacent ships Guardian.
Defiant Class Prototype Federation Defiant Class 3 Ship 3 3 4 When a friendly ship is destroyed, deal 1 damage to the enemy Flagship.
Escort Bird of Prey Klingon Raptor Class 3 Ship 3 3 3 When a friendly Core Breach effect is triggered, deal 2 damage to the enemy Flagship.
Excelsior Class Recon Federation Excelsior Class 3 Ship 3 3 4 Retreat: Summon an "Excelsior Class Recon" and draw a card.
Ferengi Research Shuttle Neutral 3 Ship 1 2 1 When an Event is played, gain +1/+1.
Gorn Warship Neutral 3 Ship 4 4 4 Trample
Hirogen Hunting Ship Neutral 3 Ship 5 5 3 Guardian, Core Breach: Deal 2 damage to ALL ships.
IKS Batlh Klingon 3 Ship 4 3 4 Guardian, Core Breach: Deal 2 damage to all non Stealthed ships.
IKS Dennas Klingon 3 Ship 4 3 4 Cloaking Device Bloodthirst: Gain +3 Attack.
IKS Ktat'ek Klingon 3 Ship 3 3 2 Core Breach: Gain 2 Energy.
IKS M'Char Klingon 3 Ship 4 3 4 Cloaking Device, Gain +2 Attack until end of turn when a friendly ship is destroyed.
IKS Qu'Vat Klingon 3 Ship 2 3 2 Cloaking Device, Commander: Gain Stealth.
IKS T'Ong Klingon 3 Ship 5 5 3 Cloaking Device, Bloodthirst: Gain Jamming.
IKS Vor'nak Klingon 3 Ship 4 3 3 Cloaking Device, Trample, +3 Attack when attacking a ship with Guardian.
Intrepid Class Starship Federation Intrepid Class 3 Ship 3 3 4 When a friendly ship Retreats, gain +1 Attack.
Jach Destroyer Klingon Jach Class 3 Ship 3 3 4 Bloodthirst: Summon a "Jach Destroyer".
Jach Escort Destroyer Klingon Sarcophagus Ship 3 Ship 4 4 3 Cloaking Device Play: Draw a random ship with an Energy cost of 4 or less and Cloaking Device.
K'Vort Recon Klingon K't'inga Battlecruiser 3 Ship 4 3 2 Cloaking Device, Play: Deal 3 damage to target damaged ship, or 1 damage to target undamaged ship.
K'Vort Research Cruiser Klingon K'Vort Bird of Prey 3 Ship 4 4 2 Cloaking Device, Core Breach: Reduce the cost of all cards in your hand by 1.
Miranda Research Cruiser Federation Miranda Class 3 Ship 4 3 5 Retreat: Draw a card and reduce its cost to play by 4.
Nebula Class Escort Federation Sovereign Class 3 Ship 4 3 5 Guardian, Play: Gain 5 Auxiliary Power.
NX Class Refit Prototype Federation NX Class 3 Ship 3 3 2 Haste, Play: Remove Guardian from target ship until end of turn.
Qatlh Destroyer Klingon Qugh Destroyer 3 Ship 4 4 2 Haste and Trample.
Sech Spy Cruiser Klingon Qoj Class 3 Ship 4 4 2 Cloaking Device, Play: Copy a random card from your opponent's deck to your hand.
Sh'Raan Research Cruiser Neutral 3 Ship 3 1 3 Restore 4 Hit Points to your Flagship.
Stolen Runabout Neutral 3 Ship 2 2 2 When you play a ship, gain +1 Attack until the end of the turn.
Tactical Galaxy Class Federation Galaxy Class 3 Ship 4 3 4 Play: Give target friendly ship +1/+2.
Tellarite Raider Neutral 3 Ship 2 2 2 When you play an Event, deal 1 damage to ALL ships.
USS Challenger NCC-71099 Federation 3 Ship 6 4 6 Guardian, Retreat: Draw 2 cards and reduce their cost to play by 2.
USS Charleston NCC-42285 Federation 3 Ship 5 2 4 Retreat: Summon a random ship from your deck into play.
USS Glenn NCC-1030 Federation 3 Ship 5 3 6 Guardian, When this ship takes damage, restore 2 Hit Points to your Flagship.
USS Merrimac NCC-61827 Federation 3 Ship 3 3 1 Haste, +2 damage vs ships with Guardian.
USS Valiant NCC-74210 Federation 3 Ship 6 4 3 Haste, Commander: Gain Jamming.
Veteran D7 Klingon Negh'Var Battlecruiser 3 Ship 4 5 2 Haste, After this ship attacks, deal 2 damage to your Flagship.
Veteran Nebula Class Federation Nebula Class 3 Ship 4 3 4 Play: Summon a "Type 7 Shuttlecraft".
Vor'Cha Dreadnought Klingon Vor'cha Battlecruiser 3 Ship 4 5 3 Cloaking Device When you use your Flagship Abilities, deal 3 damage to the enemy Flagship.
Walker Class Prototype Federation Crossfield Class 3 Ship 4 3 3 Play: Deal 2 damage to target.
Andorian Recon Cruiser Neutral 4 Ship 4 3 4 Play: Draw a card.
Borg Sphere Neutral 4 Ship 6 5 2 Modulating Shields and Haste.
Borg Type 3 Neutral 4 Ship 5 3 4 Play: Destroy a ship with 7 or more attack.
D'Kyr Destroyer Neutral 4 Ship 5 3 5 Play: Destroy a random enemy ship with an attack of 2 or less.
IKS B'Moth Klingon 4 Ship 6 4 4 When a friendly ship exits Stealth, draw a card.
IKS Che'tok Klingon Jach Class 4 Ship 5 5 4 Cloaking Device, Play: Deal 1 damage to ALL ships.
IKS De'Garaz Klingon Qugh Destroyer 4 Ship 5 4 2 Cloaking Device and Trample, Play: Reduce target enemy ship Hit Points to 1.
IKS Dheg'as Klingon Qoj Class 4 Ship 5 4 2 Cloaking Device, Play: Deal 2 damage to three random enemy shps.
IKS Drovana Klingon K't'inga Battlecruiser 4 Ship 5 5 4 Cloaking Device, Bloodthirst: All friendly ships gain +2 Attack.
IKS Gah'Rok Klingon K'Vort Bird of Prey 4 Ship 4 5 3 Core Breach: Draw a card, that card costs 4 less to play.
IKS K'Tark Klingon Bird of Prey DSC 4 Ship 5 4 5 When a friendly ship leaves Stealth, all other friendly ships gain +1 attack until end of turn.
IKS Korok Klingon 4 Ship 5 5 4 Core Breach: Give all damaged friendly ships +2/+1.
IKS Krell Klingon Raptor Class 4 Ship 5 5 4 When a friendly ship is destroyed, gain +1 Attack.
IKS Mirror Klingon Bird of Prey ENT 4 Ship 5 5 5 Core Breach: Draw a random ship with an Energy cost of 5 or less and Guardian.
IKS Mo'Kai Klingon 4 Ship 6 4 3 Play: Take control of target ship with 2 Attack or less.
IKS Ning'tao Klingon 4 Ship 3 3 3 Cloaking Device, Play: Gain +1 Attack for each other ship in Stealth you control.
IKS Reg'Nis Klingon Sarcophagus Ship 4 Ship 5 3 2 Cloaking Device Play: Give +2/+1 to all friendly Stealthed ships.
IKS Rel'Ka Klingon 4 Ship 4 5 4 Cloaking Device, Commander: Gain Trample.
IKS T'Kora Klingon Negh'Var Battlecruiser 4 Ship 5 5 3 Cloaking Device, Play: Deal 4 damage to the enemy Flagship and 2 damage to yours.
IKS Targ Klingon Vor'cha Battlecruiser 4 Ship 4 3 1 Cloaking Device Core Breach: Steal 15 Auxiliary Power.
IKS Toh'Kaht Klingon 4 Ship 6 4 4 Cloaking Device, Trample, Bloodthirst: Summon a "B'rel Bird of Prey".
IKS Ya'Vang Klingon D5 Battlecruiser 4 Ship 5 4 2 Play: All friendly Reinforcements gain +2/+1.
K't'inga Battlecruiser Klingon 4 Ship 4 4 4 Guardian
Kazon Heavy Carrier Neutral 4 Ship 5 3 4 Guardian, Modulating Shields
Qatlh Class Klingon 4 Ship 4 5 3 Trample
Rogue D'deridex Warbird Neutral 4 Ship 7 6 6 Cloaking Device and Trample.
SS Emmette Federation NX Class 4 Ship 5 5 2 Haste
USS Endeavor NCC-1705 Federation Constitution Class 4 Ship 4 4 3 Play: Destroy a random enemy ship with Guardian.
USS Galaxy NCC-70637 Federation Excelsior Class 4 Ship 6 4 5 Retreat: Deal 4 damage to all enemy ships.
USS Hathaway NCC-2593 Federation Intrepid Class 4 Ship 6 3 5 Retreat: Summon two Delta Flyer Mark III's.
USS Intrepid NCC-74600 Federation 4 Ship 4 3 4 Retreat: Deal 1 damage to all enemy ships.
USS Lexington NCC-1709 Federation 4 Ship 4 3 4 Retreat: Reduce the cost of all cards in your hand by 1.
USS Newton NCC-1951 Federation Crossfield Class 4 Ship 6 4 4 Play: Deal 4 damage to a random enemy ship.
USS Pasteur NCC-58925 Federation Constellation Class 4 Ship 4 2 5 Play: Give adjacent ships Guardian.
USS Reliant NCC-1864 Federation 4 Ship 4 2 5 Guardian, Core Breach: Draw a card.
USS Republic NCC-415 Federation NX Class 4 Ship 4 4 4 Haste, Play: If you have 3 other cards or fewer in your hand, gain +3 Attack.
USS Rubicon NCC-72936 Federation Nebula Class 4 Ship 4 3 1 Haste, Play: Give +3/+2 to target friendly ship with 3 Attack or less.
USS Salk NCC-58550-B Federation Galaxy Class 4 Ship 5 1 5 At the start of your turn reduce the cost of all cards in hand by 1.
USS San Paulo NCC-75633 Federation Defiant Class 4 Ship 5 4 2 Cloaking Device, Core Breach: Summon two "Self Replicating Mines".
USS Saratoga NCC-1887 Federation 4 Ship 4 3 2 Play: Deal 4 damage to target enemy ship with Haste.
USS Trident NCC-31347 Federation Sovereign Class 4 Ship 6 3 7 Guardian, When a friendly ship takes damage, gain +1 Attack.
USS Yorktown NCC-1717 Federation 4 Ship 4 3 2 Haste, Play: Give target friendly ship Guardian.
USS Yosemite NCC-19002 Federation Miranda Class 4 Ship 5 4 5 Retreat: Deal 4 damage to all enemy ships.
Augment Bird of Prey Neutral 5 Ship 5 6 2 Haste, Trample
Borg Cube Neutral 5 Ship 10 5 9 Play: Assimilate target enemy ship with 3 Attack or less.
Borg Tactical Cube Neutral 5 Ship 8 7 7 At the end of your turn, summon a 1/2 Borg Probe with Guardian.
Dreadnought NCC-1701-D Federation Galaxy Class 5 Ship 7 4 7 Guardian, Play: Give all friendly ships +1/+1.
IKS Bortas Klingon 5 Ship 8 5 4 Cloaking Device, Trample. Play: Deal 3 damage to two random enemy ships.
IKS Chang Klingon 5 Ship 4 4 1 Cloaking Device After attacking, gain Stealth.
IKS Che'leth Klingon Bird of Prey ENT 5 Ship 5 4 6 Guardian Core Breach: Deal 3 damage to all enemy ships.
IKS D'Ghor Klingon Bird of Prey DSC 5 Ship 7 5 3 Cloaking Device When this ship exits Stealth give all other friendly Stealthed ships +2 Attack until end of turn.
IKS Duras Klingon 5 Ship 4 4 2 Cloaking Device, Bloodthirst: +2 Attack, Core Breach: Return this ship to your hand.
IKS Gr'oth Klingon K't'inga Battlecruiser 5 Ship 7 5 6 Cloaking Device, When a friendly ship takes damage gain +1 Attack.
IKS Gre't'ok Klingon D5 Battlecruiser 5 Ship 6 5 5 At the end of your turn, if you control any Reinforcements gain +2/+2.
IKS Heg'tar Klingon K'Vort Bird of Prey 5 Ship 5 5 4 Cloaking Device, Core Breach: Grant 5 Energy.
IKS Kah'Lar Klingon Qugh Destroyer 5 Ship 6 5 3 Cloaking Device and Trample, Give adjacent ships +2 Attack.
IKS Kehy'tar Klingon Raptor Class 5 Ship 6 5 5 When a friendly ship is destroyed, give +1 Attack to all friendly ships.
IKS L'Rell Klingon Qoj Class 5 Ship 8 5 3 Play: Take control of target ship with 4 Attack or less.
IKS Maht-H'a Klingon Vor'cha Battlecruiser 5 Ship 7 5 5 Cloaking Device, Play: Deal 2 damage to three random enemy ships.
IKS Meg'tar Klingon Jach Class 5 Ship 6 5 5 Cloaking Device, Play: Add a "Jach Destroyer" to your hand.
IKS Negh'var Klingon 5 Ship 8 6 8 Guardian, When a friendly Core Breach is triggered, deal 3 damage to the enemy Flagship.
IKS Qugh Klingon 5 Ship 6 5 5 At the end of your turn, reduce the cost of all cards in your hand by 1.
IKS T'Kuvma Klingon Sarcophagus Ship 5 Ship 8 7 6 Cloaking Device Play: Deal 3 damage to all ships not in Stealth.
IKS Ta'rom Klingon Negh'Var Battlecruiser 5 Ship 5 4 4 Haste and Trample.
IKS Voq'leng Klingon 5 Ship 6 5 2 Cloaking Device, Core Breach: Deal 3 damage to all enemy ships.
Kreechta Neutral 5 Ship 8 5 7 Core Breach: Summon "Stolen USS Stargazer NCC-2893".
Kronos One Klingon 5 Ship 6 6 5 Cloaking Device, Trample, Play: Adjacent ships gain Guardian.
Kumari Neutral 5 Ship 5 5 5 At the end of your turn, deal 1 damage to all enemy ships.
Lore's Borg Type 3 Neutral 5 Ship 8 7 7 Play: Neutralize all enemy ships.
Sacrophagus Ship Klingon 5 Ship 7 7 5 Cloaking Device, Core Breach: Summon 2 random ships from your deck into play.
Species 8472 Bioship Neutral 5 Ship 6 4 2 Jamming Play: Deal 2 damage to 2 random enemy ships.
USS Andromeda NCC-1447 Federation Crossfield Class 5 Ship 7 6 4 Play: Deal 2 damage to two random enemy ships.
USS Bellerophon NCC-74705 Federation Intrepid Class 5 Ship 7 6 5 Guardian, When a friendly ship Retreats gain Modulating Shields.
USS Defiant NX-74205 Federation 5 Ship 8 6 5 Cloaking Device, Core Breach: Deal 3 damage to all enemy ships.
USS Discovery NCC-1031 Federation 5 Ship 8 5 6 Guardian, Play: Deal 2 damage to 3 random enemy ships.
USS Emperador NCC-1774 Federation Constitution Class 5 Ship 6 5 3 Haste, Play: Draw 2 cards.
USS Enterprise NCC-1701 Federation 5 Ship 5 4 4 Haste, Adjacent ships gain +1 Attack.
USS Enterprise NCC-1701-A Federation 5 Ship 7 5 7 Guardian, When you use your Flagship Abilities, gain 10 Auxiliary Power.
USS Enterprise NCC-1701-D Federation 5 Ship 8 6 8 At the end of your turn, deal 5 damage to enemy Flagship.
USS Excelsior NX-2000 Federation 5 Ship 7 5 7 Guardian, Commander: Deal 2 damage to all enemy ships.
USS Honshu NCC-60205 Federation Nebula Class 5 Ship 6 4 4 Haste, Play: Give +2/+2 to all friendly ships with 3 Attack or less.
USS Independence NCC-90346 Federation Sovereign Class 5 Ship 8 7 8 Guardian, Core Breach: Deal 2 damage to all enemy ships.
USS Lakota NCC-42768 Federation Constitution Class Refit 5 Ship 8 7 7 Play: Heal your Flagship for 6. Core Breach: Grant 20 Auxiliary Power.
USS Odyssey Federation 5 Ship 5 4 5 Guardian, Play: Reduce target enemy ship Attack to 1.
USS Repulse NCC-2544 Federation Miranda Class 5 Ship 6 4 6 Play: Draw a card and reduce its play cost by 3. Retreat: Draw a card and reduce its play cost by 3.
USS Thunderchild NCC-63549 Federation Constitution Class Refit 5 Ship 6 5 5 Play: Restore 6 Hit Points to your Flagship.
USS Venture NCC-71854 Federation Defiant Class 5 Ship 7 6 5 Guardian, Give adjacent ships +1 Attack.
USS Victory NCC-9754 Federation Constellation Class 5 Ship 4 2 4 Play: Give adjacent ships Modulating Shields.
USS Voyager NCC-74656 Federation 5 Ship 8 5 7 Retreat: Add "Ablative Voyager" to your hand.
Val Jean Neutral 5 Ship 4 3 3 Play: Destroy a random ship with Guardian.
USS Fearless NCC-14598 Federation Excelsior Class 6 Ship 6 4 5 When a friendly ship Retreats, deal 4 damage to the enemy Flagship.
USS Enterprise NCC-1701-E Federation 9 Ship 9 7 9 Guardian, Modulating Shields, Play: Restore 8 Hit Points to your Flagship.


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