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Ship cards are cards that can played on the battlefield in Star Trek Adversaries.

List of Ship cards[ | ]

Name Faction Flagship Stars Type Cost Atk Def Effect
22nd Century Bird of Prey Klingon 1 Ship 2 1 1 Core Breach: Deal 2 damage to the enemy Flagship.
Andorian Battle Cruiser Neutral 1 Ship 6 6 7
Andorian Escort Neutral 1 Ship 3 3 2 Guardian
Arkonian Warship Neutral 1 Ship 3 4 2
Bajoran Escort Neutral 1 Ship 2 2 2 Guardian
Bajoran Freighter Neutral 1 Ship 1 1 2
Batlh Class Klingon 1 Ship 1 1 1 Cloaking Device:, Core Breach: Add a "Jach Class" to your hand.
Federation Defense Fighter Federation 1 Ship 2 1 2 Core Breach: Gain 3 Auxiliary Power.
Ferengi Shuttlecraft Neutral 1 Ship 1 1 2 Guardian
Galileo Shuttlecraft Federation 1 Ship 2 1 3 Retreat: Draw a card.
Gorn Starship Neutral 1 Ship 4 3 3 Play: Give target friendly ship +2 Attack.
Goroth Shuttle Klingon 1 Ship 1 1 2 Bloodthirst: +2 Attack.
Hirogen Heavy Warship Neutral 1 Ship 3 3 4
Hirogen Venatic Escort Neutral 1 Ship 5 5 4 Guardian
Intrepid Type Starship Federation 1 Ship 3 1 2 Play: Order target friendly ship to Retreat.
Kazon Destroyer Neutral 1 Ship 5 4 4 Play: Deal 3 damage to the enemy Flagship.
Kazon Fighter Neutral 1 Ship 3 3 1 Haste
Kazon Raider Neutral 1 Ship 2 2 1 Jamming
Kazon Troop Carrier Neutral 1 Ship 6 5 2 Haste
Klingon Arms Freighter Klingon 1 Ship 2 1 2 Core Breach: Draw a card and reduce its cost to play by 1.
Malon Transport Neutral 1 Ship 3 1 3 Jamming
Maquis Raider Neutral 1 Ship 1 1 1 Play: Deal 1 damage to target.
Maquis Recon Neutral 1 Ship 3 2 3 Play: Summon a 1/1 "Maquis Scout".
Mercenary Galor Class Neutral 1 Ship 6 6 5 Guardian
Mercenary Hideki Fighter Neutral 1 Ship 4 3 2 Play: Deal 2 damage to target.
Nausicaan Fighter Neutral 1 Ship 3 3 2 Play: Give target friendly ship +1/+1.
Nebula Class Starship Federation 1 Ship 4 3 3 Play: Heal all friendly ships for 2.
NX Class Starship Federation 1 Ship 2 1 3 At the start of your turn, deal 2 damage to enemy Flagship.
Oberth Class Federation 1 Ship 4 2 4 When this ship takes damage, restore 2 Hit Points to your Flagship.
Raptor Class Klingon 1 Ship 2 2 1 Core Breach: Summon a "22nd Century Bird of Prey".
Rebel Klingon Shuttle Klingon 1 Ship 3 3 2 Core Breach: Restore 3 Hit Points to your Flagship.
Salvaged Constellation Class Neutral 1 Ship 4 3 4 Guardian
Salvaged Negh'Var Cruiser Neutral 1 Ship 8 9 5
Sh'Raan Heavy Cruiser Neutral 1 Ship 4 4 4
Stolen Type 15 Shuttlepod Neutral 1 Ship 1 2 1
Stolen Type 6 Shuttlecraft Neutral 1 Ship 2 1 1 Play: Draw a card.
Talaxian Shuttle Neutral 1 Ship 1 2 1 Play: Restore 2 Hit Points to target friendly ship.
Tellarite Patrol Ship Neutral 1 Ship 2 2 3
Type 15 Shuttlepod Federation 1 Ship 2 1 1 Guardian and Modulating Shields.
Type 6 Shuttlecraft Federation 1 Ship 1 1 2 Retreat: Add a random 3 cost ship card to your hand.
Type 7 Shuttlecraft Federation 1 Ship 1 1 2 Guardian
Vidiian Type 1 Neutral 1 Ship 1 1 1 Haste
Vor'cha Battlecruiser Klingon 1 Ship 5 4 3 Cloaking Device, Play: Reduce target enemy ship Hit Points to 1.
Voth Heavy Cruiser Neutral 1 Ship 4 2 5 Haste
Voth Super Carrier Neutral 1 Ship 7 7 7
Aging Shuttle Klingon K't'inga Battlecruiser 2 Ship 2 2 1 Core Breach: Deal 1 damage to ALL ships.
Arkonian Research Cruiser Neutral 2 Ship 4 3 2 When a friendly ship is destroyed, draw a card.
B'rel Bird of Prey Klingon 2 Ship 3 3 3 Cloaking Device and Trample.
Bajoran Fighter Neutral 2 Ship 1 1 1 Play: Give target friendly ship +2 Attack until the end of the turn.
Bajoran Research Transport Neutral 2 Ship 2 2 1 Core Breach: Draw a card.
Batlh Escort Klingon Bird of Prey DSC 2 Ship 2 1 1 Cloaking Device, Play: Restealth and grant +1/+1 to target friendly ship with Cloaking Device.
Bird of Prey Klingon 2 Ship 2 2 1 Cloaking Device, Deal +2 damage when attacking from Stealth.
Bird of Prey Wingleader Klingon Qugh Destroyer 2 Ship 2 2 2 Cloaking Device, Trample, Give adjacent ships +1 Attack.
Constellation Class Starship Federation 2 Ship 3 2 4 Retreat: Draw a card.
D'Kora Marauder Neutral 2 Ship 5 4 4 Play: Summon a "Ferengi Shuttlecraft".
D'Kyr Battlecruiser Neutral 2 Ship 6 5 5 Play: Deal 1 damage to two random enemy ships.
D'Kyr Class Neutral 2 Ship 6 5 4 Play: Restore 5 Hit Points to your Flagship.
D5 Battlecruiser Klingon 2 Ship 5 4 3 Bloodthirst: Summon a "Raptor Class".
D5 Tanker Klingon 2 Ship 3 2 3 When a friendly ship takes damage, gain +2 Auxiliary Power.
D7 Cruiser Klingon 2 Ship 5 2 6 Guardian Bloodthirst: Gain +2 Attack.
Danube Runabout Federation 2 Ship 4 3 2 Play: Reduce target enemy ship Attack to 1.
DaSpu Recon Klingon Jach Class 2 Ship 2 2 2 Play: Deal 1 damage to target. Bloodthirst: +2 Attack.
Escort Transport Klingon Vor'cha Battlecruiser 2 Ship 2 2 2 Guardian Core Breach: Gain 10 Auxiliary Power.
Escort Type 6 Shuttlecraft Federation Nebula Class 2 Ship 1 1 2 Adjacent ships gain +1 Attack.
Excelsior Class Starship Federation 2 Ship 4 2 4 Guardian, Play: Give target friendly ship +1/+1.
Galaxy Class Starship Federation 2 Ship 5 4 5 Guardian, Commander: Gain Modulating Shields.
Galileo Patrol Shuttle Federation Constitution Class Refit 2 Ship 2 2 2 Guardian, Core Breach: Grant 10 Auxiliary Power.
Galileo Recon Shuttlecraft Federation Constitution Class 2 Ship 1 2 1 Haste, Commander: +1 Attack.
Hirogen Warship Neutral 2 Ship 3 3 2 When a friendly ship is destroyed gain +1 Attack.
Jach Class Klingon 2 Ship 2 3 2 Cloaking Device
Klingon Freighter Neutral 2 Ship 2 2 1 Cloaking Device
Malon Export Ship Neutral 2 Ship 1 1 1 Core Breach: Deal 1 damage to the enemy Flagship.
Mercenary K'Vort Raider Neutral 2 Ship 3 3 2 Cloaking Device
Mercenary Vor'Cha Cruiser Neutral 2 Ship 5 5 3 Cloaking Device
Miranda Class Starship Federation 2 Ship 3 2 3 Play: Restore 4 Hit Points to your Flagship.
Nausicaan Prototype Neutral 2 Ship 3 3 1 Jamming
NX Class Refit Federation 2 Ship 4 2 4 At the start of your turn, deal 3 damage to enemy Flagship.
Olympic Class Medical Ship Federation Sovereign Class 2 Ship 2 1 3 Guardian, Play: Give target friendly ship +1/+1.
Olympic Class Starship Federation 2 Ship 5 2 4 At the start of your turn, restore 3 Hit Points to your Flagship.
Prototype Runabout Federation Defiant Class 2 Ship 2 2 2 Core Breach: Summon a "Self-Replicating Mine".
Qoj Class Klingon 2 Ship 4 3 3 Cloaking Device, Bloodthirst: +3 Attack.
Salvaged Freighter Klingon K'Vort Bird of Prey 2 Ship 2 2 2 When a friendly ship is destroyed, gain 2 Energy.
Scout Raptor Klingon D5 Battlecruiser 2 Ship 2 1 2 When this ship takes damage, summon a random Reinforcement.
Sh'Raan Cruister Federation 2 Ship 3 2 3 Play: Restore 4 Hit Points to target friendly ship.
Shuttlepod 1 Federation NX Class 2 Ship 1 1 1 Play: Give all friendly ships with Haste +1 Attack.
Spy Bird of Prey Klingon Qoj Class 2 Ship 2 3 2 Cloaking Device, When this ship attacks, gain 4 Auxiliary Power.
Stolen Nebula Class Neutral 2 Ship 2 1 2 Core Breach: Summon a 1/1 Shuttlecraft.
Stolen Olympic Class Neutral 2 Ship 4 2 4 When this ship takes damage, draw a card.
Tellarite Destroyer Neutral 2 Ship 4 4 3 Play: Give target friendly ship +2 Attack until the end of the turn.
Type 15 Escort Shuttlepod Federation Intrepid Class 2 Ship 2 1 3 Guardian, When a friendly ship Retreats. gain Modulating Shields.
Type 15 Recon Shuttlepod Federation Constellation Class 2 Ship 2 2 1 Play: Grant +1/+1 and Modulating Shields to target friendly ship.
Type 15 Scout Shuttlepod Federation Excelsior Class 2 Ship 1 1 3 Retreat: Summon an "Excelsior Class Recon".
Type 15 Tactical Pod Federation Galaxy Class 2 Ship 2 1 1 Play: Give adjacent ships Guardian.
Type 6 Research Shuttlecraft Federation Miranda Class 2 Ship 2 1 2 Modulating Shields, Retreat: Reduce the cost of all cards in hand by 1.
Type 7 Assault Shuttle Federation Crossfield Class 2 Ship 2 2 2 Play: Deal 2 damage to a random enemy ship.
Veteran Bird of Prey Klingon Sarcophagus Ship 2 Ship 2 1 1 Cloaking Device Play: Give +1/+1 to all friendly Stealthed ships.
Veteran Hirogen Warship Neutral 2 Ship 3 3 3 Bloodthirst: +2 Attack.
Veteran K'vort Raider Klingon Negh'Var Battlecruiser 2 Ship 2 2 2 Cloaking Device, Play: Deal 2 damage to the enemy Flagship anf 1 damage to yours.
Veteran Raptor Klingon Raptor Class 2 Ship 2 2 2 When a friendly Core Breach is triggered, gain +2 Attack until the end of turn.
Voth City Ship Neutral 2 Ship 8 7 8 Core Breach: Gain 3 Energy.
Voth Research Ship Neutral 2 Ship 4 3 3 Modulating Shields
Weapons Transport Klingon Bird of Prey ENT 2 Ship 2 2 1 Play: Give +3 Attack to target friendly ship with Guardian.
Baxial Neutral 3 Ship 3 1 3 At the start of your turn, deal 1 damage to a random enemy ship.
Cleave Ship Klingon Bird of Prey DSC 3 Ship 4 3 2 Cloaking Device, Play: Deal 1 damage to all enemy ships.
Columbia NX-02 Federation 3 Ship 3 3 2 Haste
Constellation Class Prototype Federation Constellation Class 3 Ship 4 3 6 Guardian, Commander: Gain Modulating Shields.
Constitution Class Mark I Federation Constitution Class 3 Ship 4 3 2 Haste, Play: Deal 2 damage to target.
Constitution Class Starship Federation Constitution Class Refit 3 Ship 5 4 5 Guardian, When this ship takes damage, restore 2 Hit Points to your Flagship.
D'Kora Prototype Neutral 3 Ship 6 5 5 When you play an Event, draw a card.
D5 Escort Klingon D5 Battlecruiser 3 Ship 3 3 4 When a friendly ship is destroyed, deal 1 damage to the enemy Flagship.
Defender Bird of Prey Klingon Bird of Prey ENT 3 Ship 4 4 2 Play: Give adjacent ships Guardian.
Defiant Class Prototype Federation Defiant Class 3 Ship 3 3 4 When a friendly ship is destroyed, deal 1 damage to the enemy Flagship.
Escort Bird of Prey Klingon Raptor Class 3 Ship 3 3 3 When a friendly Core Breach effect is triggered, deal 2 damage to the enemy Flagship.
Excelsior Class Recon Federation Excelsior Class 3 Ship 3 3 4 Retreat: Summon an "Excelsior Class Recon" and draw a card.
Ferengi Research Shuttle Neutral 3 Ship 1 2 1 When an Event is played, gain +1/+1.
Gorn Warship Neutral 3 Ship 4 4 4 Trample
Hirogen Hunting Ship Neutral 3 Ship 5 5 3 Guardian, Core Breach: Deal 2 damage to ALL ships.
IKS Batlh Klingon 3 Ship 4 3 4 Guardian, Core Breach: Deal 2 damage to all non Stealthed ships.
IKS Dennas Klingon 3 Ship 4 3 4 Cloaking Device Bloodthirst: Gain +3 Attack.
IKS Ktat'ek Klingon 3 Ship 3 3 2 Core Breach: Gain 2 Energy.
IKS M'Char Klingon 3 Ship 4 3 4 Cloaking Device, Gain +2 Attack until end of turn when a friendly ship is destroyed.
IKS Qu'Vat Klingon 3 Ship 2 3 2 Cloaking Device, Commander: Gain Stealth.
IKS T'Ong Klingon 3 Ship 5 5 3 Cloaking Device, Bloodthirst: Gain Jamming.
IKS Vor'nak Klingon 3 Ship 4 3 3 Cloaking Device, Trample, +3 Attack when attacking a ship with Guardian.
Intrepid Class Starship Federation Intrepid Class 3 Ship 3 3 4 When a friendly ship Retreats, gain +1 Attack.
Jach Destroyer Klingon Jach Class 3 Ship 3 3 4 Bloodthirst: Summon a "Jach Destroyer".
Jach Escort Destroyer Klingon Sarcophagus Ship 3 Ship 4 4 3 Cloaking Device Play: Draw a random ship with an Energy cost of 4 or less and Cloaking Device.
K'Vort Recon Klingon K't'inga Battlecruiser 3 Ship 4 3 2 Cloaking Device, Play: Deal 3 damage to target damaged ship, or 1 damage to target undamaged ship.
K'Vort Research Cruiser Klingon K'Vort Bird of Prey 3 Ship 4 4 2 Cloaking Device, Core Breach: Reduce the cost of all cards in your hand by 1.
Miranda Research Cruiser Federation Miranda Class 3 Ship 4 3 5 Retreat: Draw a card and reduce its cost to play by 4.
Nebula Class Escort Federation Sovereign Class 3 Ship 4 3 5 Guardian, Play: Gain 5 Auxiliary Power.
NX Class Refit Prototype Federation NX Class 3 Ship 3 3 2 Haste, Play: Remove Guardian from target ship until end of turn.
Qatlh Destroyer Klingon Qugh Destroyer 3 Ship 4 4 2 Haste and Trample.
Sech Spy Cruiser Klingon Qoj Class 3 Ship 4 4 2 Cloaking Device, Play: Copy a random card from your opponent's deck to your hand.
Sh'Raan Research Cruiser Neutral 3 Ship 3 1 3 Restore 4 Hit Points to your Flagship.
Stolen Runabout Neutral 3 Ship 2 2 2 When you play a ship, gain +1 Attack until the end of the turn.
Tactical Galaxy Class Federation Galaxy Class 3 Ship 4 3 4 Play: Give target friendly ship +1/+2.
Tellarite Raider Neutral 3 Ship 2 2 2 When you play an Event, deal 1 damage to ALL ships.
USS Challenger NCC-71099 Federation 3 Ship 6 4 6 Guardian, Retreat: Draw 2 cards and reduce their cost to play by 2.
USS Charleston NCC-42285 Federation 3 Ship 5 2 4 Retreat: Summon a random ship from your deck into play.
USS Glenn NCC-1030 Federation 3 Ship 5 3 6 Guardian, When this ship takes damage, restore 2 Hit Points to your Flagship.
USS Merrimac NCC-61827 Federation 3 Ship 3 3 1 Haste, +2 damage vs ships with Guardian.
USS Valiant NCC-74210 Federation 3 Ship 6 4 3 Haste, Commander: Gain Jamming.
Veteran D7 Klingon Negh'Var Battlecruiser 3 Ship 4 5 2 Haste, After this ship attacks, deal 2 damage to your Flagship.
Veteran Nebula Class Federation Nebula Class 3 Ship 4 3 4 Play: Summon a "Type 7 Shuttlecraft".
Vor'Cha Dreadnought Klingon Vor'cha Battlecruiser 3 Ship 4 5 3 Cloaking Device When you use your Flagship Abilities, deal 3 damage to the enemy Flagship.
Walker Class Prototype Federation Crossfield Class 3 Ship 4 3 3 Play: Deal 2 damage to target.
Andorian Recon Cruiser Neutral 4 Ship 4 3 4 Play: Draw a card.
Borg Sphere Neutral 4 Ship 6 5 2 Modulating Shields and Haste.
Borg Type 3 Neutral 4 Ship 5 3 4 Play: Destroy a ship with 7 or more attack.
D'Kyr Destroyer Neutral 4 Ship 5 3 5 Play: Destroy a random enemy ship with an attack of 2 or less.
IKS B'Moth Klingon 4 Ship 6 4 4 When a friendly ship exits Stealth, draw a card.
IKS Che'tok Klingon Jach Class 4 Ship 5 5 4 Cloaking Device, Play: Deal 1 damage to ALL ships.
IKS De'Garaz Klingon Qugh Destroyer 4 Ship 5 4 2 Cloaking Device and Trample, Play: Reduce target enemy ship Hit Points to 1.
IKS Dheg'as Klingon Qoj Class 4 Ship 5 4 2 Cloaking Device, Play: Deal 2 damage to three random enemy shps.
IKS Drovana Klingon K't'inga Battlecruiser 4 Ship 5 5 4 Cloaking Device, Bloodthirst: All friendly ships gain +2 Attack.
IKS Gah'Rok Klingon K'Vort Bird of Prey 4 Ship 4 5 3 Core Breach: Draw a card, that card costs 4 less to play.
IKS K'Tark Klingon Bird of Prey DSC 4 Ship 5 4 5 When a friendly ship leaves Stealth, all other friendly ships gain +1 attack until end of turn.
IKS Korok Klingon 4 Ship 5 5 4 Core Breach: Give all damaged friendly ships +2/+1.
IKS Krell Klingon Raptor Class 4 Ship 5 5 4 When a friendly ship is destroyed, gain +1 Attack.
IKS Mirror Klingon Bird of Prey ENT 4 Ship 5 5 5 Core Breach: Draw a random ship with an Energy cost of 5 or less and Guardian.
IKS Mo'Kai Klingon 4 Ship 6 4 3 Play: Take control of target ship with 2 Attack or less.
IKS Ning'tao Klingon 4 Ship 3 3 3 Cloaking Device, Play: Gain +1 Attack for each other ship in Stealth you control.
IKS Reg'Nis Klingon Sarcophagus Ship 4 Ship 5 3 2 Cloaking Device Play: Give +2/+1 to all friendly Stealthed ships.
IKS Rel'Ka Klingon 4 Ship 4 5 4 Cloaking Device, Commander: Gain Trample.
IKS T'Kora Klingon Negh'Var Battlecruiser 4 Ship 5 5 3 Cloaking Device, Play: Deal 4 damage to the enemy Flagship and 2 damage to yours.
IKS Targ Klingon Vor'cha Battlecruiser 4 Ship 4 3 1 Cloaking Device Core Breach: Steal 15 Auxiliary Power.
IKS Toh'Kaht Klingon 4 Ship 6 4 4 Cloaking Device, Trample, Bloodthirst: Summon a "B'rel Bird of Prey".
IKS Ya'Vang Klingon D5 Battlecruiser 4 Ship 5 4 2 Play: All friendly Reinforcements gain +2/+1.
K't'inga Battlecruiser Klingon 4 Ship 4 4 4 Guardian
Kazon Heavy Carrier Neutral 4 Ship 5 3 4 Guardian, Modulating Shields
Qatlh Class Klingon 4 Ship 4 5 3 Trample
Rogue D'deridex Warbird Neutral 4 Ship 7 6 6 Cloaking Device and Trample.
SS Emmette Federation NX Class 4 Ship 5 5 2 Haste
USS Endeavor NCC-1705 Federation Constitution Class 4 Ship 4 4 3 Play: Destroy a random enemy ship with Guardian.
USS Galaxy NCC-70637 Federation Excelsior Class 4 Ship 6 4 5 Retreat: Deal 4 damage to all enemy ships.
USS Hathaway NCC-2593 Federation Intrepid Class 4 Ship 6 3 5 Retreat: Summon two Delta Flyer Mark III's.
USS Intrepid NCC-74600 Federation 4 Ship 4 3 4 Retreat: Deal 1 damage to all enemy ships.
USS Lexington NCC-1709 Federation 4 Ship 4 3 4 Retreat: Reduce the cost of all cards in your hand by 1.
USS Newton NCC-1951 Federation Crossfield Class 4 Ship 6 4 4 Play: Deal 4 damage to a random enemy ship.
USS Pasteur NCC-58925 Federation Constellation Class 4 Ship 4 2 5 Play: Give adjacent ships Guardian.
USS Reliant NCC-1864 Federation 4 Ship 4 2 5 Guardian, Core Breach: Draw a card.
USS Republic NCC-415 Federation NX Class 4 Ship 4 4 4 Haste, Play: If you have 3 other cards or fewer in your hand, gain +3 Attack.
USS Rubicon NCC-72936 Federation Nebula Class 4 Ship 4 3 1 Haste, Play: Give +3/+2 to target friendly ship with 3 Attack or less.
USS Salk NCC-58550-B Federation Galaxy Class 4 Ship 5 1 5 At the start of your turn reduce the cost of all cards in hand by 1.
USS San Paulo NCC-75633 Federation Defiant Class 4 Ship 5 4 2 Cloaking Device, Core Breach: Summon two "Self Replicating Mines".
USS Saratoga NCC-1887 Federation 4 Ship 4 3 2 Play: Deal 4 damage to target enemy ship with Haste.
USS Trident NCC-31347 Federation Sovereign Class 4 Ship 6 3 7 Guardian, When a friendly ship takes damage, gain +1 Attack.
USS Yorktown NCC-1717 Federation 4 Ship 4 3 2 Haste, Play: Give target friendly ship Guardian.
USS Yosemite NCC-19002 Federation Miranda Class 4 Ship 5 4 5 Retreat: Deal 4 damage to all enemy ships.
Augment Bird of Prey Neutral 5 Ship 5 6 2 Haste, Trample
Borg Cube Neutral 5 Ship 10 5 9 Play: Assimilate target enemy ship with 3 Attack or less.
Borg Tactical Cube Neutral 5 Ship 8 7 7 At the end of your turn, summon a 1/2 Borg Probe with Guardian.
Dreadnought NCC-1701-D Federation Galaxy Class 5 Ship 7 4 7 Guardian, Play: Give all friendly ships +1/+1.
IKS Bortas Klingon 5 Ship 8 5 4 Cloaking Device, Trample. Play: Deal 3 damage to two random enemy ships.
IKS Chang Klingon 5 Ship 4 4 1 Cloaking Device After attacking, gain Stealth.
IKS Che'leth Klingon Bird of Prey ENT 5 Ship 5 4 6 Guardian Core Breach: Deal 3 damage to all enemy ships.
IKS D'Ghor Klingon Bird of Prey DSC 5 Ship 7 5 3 Cloaking Device When this ship exits Stealth give all other friendly Stealthed ships +2 Attack until end of turn.
IKS Duras Klingon 5 Ship 4 4 2 Cloaking Device, Bloodthirst: +2 Attack, Core Breach: Return this ship to your hand.
IKS Gr'oth Klingon K't'inga Battlecruiser 5 Ship 7 5 6 Cloaking Device, When a friendly ship takes damage gain +1 Attack.
IKS Gre't'ok Klingon D5 Battlecruiser 5 Ship 6 5 5 At the end of your turn, if you control any Reinforcements gain +2/+2.
IKS Heg'tar Klingon K'Vort Bird of Prey 5 Ship 5 5 4 Cloaking Device, Core Breach: Grant 5 Energy.
IKS Kah'Lar Klingon Qugh Destroyer 5 Ship 6 5 3 Cloaking Device and Trample, Give adjacent ships +2 Attack.
IKS Kehy'tar Klingon Raptor Class 5 Ship 6 5 5 When a friendly ship is destroyed, give +1 Attack to all friendly ships.
IKS L'Rell Klingon Qoj Class 5 Ship 8 5 3 Play: Take control of target ship with 4 Attack or less.
IKS Maht-H'a Klingon Vor'cha Battlecruiser 5 Ship 7 5 5 Cloaking Device, Play: Deal 2 damage to three random enemy ships.
IKS Meg'tar Klingon Jach Class 5 Ship 6 5 5 Cloaking Device, Play: Add a "Jach Destroyer" to your hand.
IKS Negh'var Klingon 5 Ship 8 6 8 Guardian, When a friendly Core Breach is triggered, deal 3 damage to the enemy Flagship.
IKS Qugh Klingon 5 Ship 6 5 5 At the end of your turn, reduce the cost of all cards in your hand by 1.
IKS T'Kuvma Klingon Sarcophagus Ship 5 Ship 8 7 6 Cloaking Device Play: Deal 3 damage to all ships not in Stealth.
IKS Ta'rom Klingon Negh'Var Battlecruiser 5 Ship 5 4 4 Haste and Trample.
IKS Voq'leng Klingon 5 Ship 6 5 2 Cloaking Device, Core Breach: Deal 3 damage to all enemy ships.
Kreechta Neutral 5 Ship 8 5 7 Core Breach: Summon "Stolen USS Stargazer NCC-2893".
Kronos One Klingon 5 Ship 6 6 5 Cloaking Device, Trample, Play: Adjacent ships gain Guardian.
Kumari Neutral 5 Ship 5 5 5 At the end of your turn, deal 1 damage to all enemy ships.
Lore's Borg Type 3 Neutral 5 Ship 8 7 7 Play: Neutralize all enemy ships.
Sacrophagus Ship Klingon 5 Ship 7 7 5 Cloaking Device, Core Breach: Summon 2 random ships from your deck into play.
Species 8472 Bioship Neutral 5 Ship 6 4 2 Jamming Play: Deal 2 damage to 2 random enemy ships.
USS Andromeda NCC-1447 Federation Crossfield Class 5 Ship 7 6 4 Play: Deal 2 damage to two random enemy ships.
USS Bellerophon NCC-74705 Federation Intrepid Class 5 Ship 7 6 5 Guardian, When a friendly ship Retreats gain Modulating Shields.
USS Defiant NX-74205 Federation 5 Ship 8 6 5 Cloaking Device, Core Breach: Deal 3 damage to all enemy ships.
USS Discovery NCC-1031 Federation 5 Ship 8 5 6 Guardian, Play: Deal 2 damage to 3 random enemy ships.
USS Emperador NCC-1774 Federation Constitution Class 5 Ship 6 5 3 Haste, Play: Draw 2 cards.
USS Enterprise NCC-1701 Federation 5 Ship 5 4 4 Haste, Adjacent ships gain +1 Attack.
USS Enterprise NCC-1701-A Federation 5 Ship 7 5 7 Guardian, When you use your Flagship Abilities, gain 10 Auxiliary Power.
USS Enterprise NCC-1701-D Federation 5 Ship 8 6 8 At the end of your turn, deal 5 damage to enemy Flagship.
USS Excelsior NX-2000 Federation 5 Ship 7 5 7 Guardian, Commander: Deal 2 damage to all enemy ships.
USS Honshu NCC-60205 Federation Nebula Class 5 Ship 6 4 4 Haste, Play: Give +2/+2 to all friendly ships with 3 Attack or less.
USS Independence NCC-90346 Federation Sovereign Class 5 Ship 8 7 8 Guardian, Core Breach: Deal 2 damage to all enemy ships.
USS Lakota NCC-42768 Federation Constitution Class Refit 5 Ship 8 7 7 Play: Heal your Flagship for 6. Core Breach: Grant 20 Auxiliary Power.
USS Odyssey Federation 5 Ship 5 4 5 Guardian, Play: Reduce target enemy ship Attack to 1.
USS Repulse NCC-2544 Federation Miranda Class 5 Ship 6 4 6 Play: Draw a card and reduce its play cost by 3. Retreat: Draw a card and reduce its play cost by 3.
USS Thunderchild NCC-63549 Federation Constitution Class Refit 5 Ship 6 5 5 Play: Restore 6 Hit Points to your Flagship.
USS Venture NCC-71854 Federation Defiant Class 5 Ship 7 6 5 Guardian, Give adjacent ships +1 Attack.
USS Victory NCC-9754 Federation Constellation Class 5 Ship 4 2 4 Play: Give adjacent ships Modulating Shields.
USS Voyager NCC-74656 Federation 5 Ship 8 5 7 Retreat: Add "Ablative Voyager" to your hand.
Val Jean Neutral 5 Ship 4 3 3 Play: Destroy a random ship with Guardian.
USS Fearless NCC-14598 Federation Excelsior Class 6 Ship 6 4 5 When a friendly ship Retreats, deal 4 damage to the enemy Flagship.
USS Enterprise NCC-1701-E Federation 9 Ship 9 7 9 Guardian, Modulating Shields, Play: Restore 8 Hit Points to your Flagship.


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